Rendering pipeline for electronic games
AssigneeAristocrat Technologies, Inc.
InventorsJody Brown, Joseph Bibbo
Life of this patent
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AssigneeAristocrat Technologies, Inc.
InventorsJody Brown, Joseph Bibbo
Estimating the term…
An electronic gaming device provides a rendering pipeline for an electronic game. The rendering pipeline includes a client component and a native component of the rendering pipeline, where the client component is configured to: initiate a rendering operations pipe between the client component and the native component; convert display commands from a source language of the electronic game into rendering operations of an intermediate rendering language; and transmit the rendering operations through the rendering operations pipe to the native component. The native component is configured to: receive the rendering operations via the rendering operations pipe; translate the rendering operations from the intermediate rendering language into rendering operations of the native component; and perform the rendering operations of the native component on the display device.
An electronic gaming device providing a rendering pipeline for an electronic game, the electronic gaming device comprising:
A method for providing a rendering pipeline for an electronic game on an electronic gaming device, the electronic gaming device including a memory device storing the electronic game, a client component of the rendering pipeline, and a native component of the rendering pipeline, the electronic gaming device also including a display device upon which video output of the electronic game is rendered and at least one processor configured to execute the client component and the native component, the method comprising:
A non-transitory computer-readable medium storing instructions that, when executed by a processor of an electronic gaming device, cause the processor to:
Dependencies are inferred from the claim text.