Time-dependent client inactivity indicia in a multi-user animation environment
AssigneePfaqutruma Research LLC
InventorBrian Mark Shuster
Life of this patent
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Abstract
A method for managing a multi-user animation platform is disclosed. A three-dimensional space within a computer memory is modeled. An avatar of a client is located within the three-dimensional space, the avatar being graphically represented by a three-dimensional figure within the three-dimensional space. The avatar is responsive to client input commands, and the three-dimensional figure includes a graphical representation of client activity. The client input commands are monitored to determine client activity. The graphical representation of client activity is then altered according to an inactivity scheme when client input commands are not detected. Following a predetermined period of client inactivity, the inactivity scheme varies non-repetitively with time.
Claims20
A method comprising:
- modeling a three-dimensional space within a computer memory;
- locating an avatar within the three-dimensional space at a location, the avatar being responsive to input commands from a client to act within the three-dimensional space;
- monitoring avatar activity to determine a period of time since a last avatar activity, wherein the avatar activity includes activities which move the avatar within the three-dimensional space and activities which do not move the avatar in the three-dimensional space;
- and
- in response to the period of time being greater than a threshold, changing an appearance of the avatar.
A device comprising:
- non-transitory memory;
- and
- one or more processors to:
- model a three-dimensional space within a computer memory;
- locate an avatar within the three-dimensional space at a location, the avatar being responsive to input commands from a client to act within the three-dimensional space;
- monitor avatar activity to determine a period of time since a last avatar activity, wherein the avatar activity includes activities which move the avatar within the three-dimensional space and activities which do not move the avatar in the three-dimensional space;
- and
- in response to the period of time being greater than a threshold, changing an appearance of the avatar.
A non-transitory memory having instructions encoded thereon which, when executed by one or more processors of a device, cause the device to:
- model a three-dimensional space within a computer memory;
- locate an avatar within the three-dimensional space at a location, the avatar being responsive to input commands from a client to act within the three-dimensional space;
- monitor avatar activity to determine a period of time since a last avatar activity, wherein the avatar activity includes activities which move the avatar within the three-dimensional space and activities which do not move the avatar in the three-dimensional space;
- and
- in response to the period of time being greater than a threshold, changing an appearance of the avatar.
Dependencies are inferred from the claim text.