Method to improve user understanding of XR spaces based in part on mesh analysis of physical surfaces
AssigneesSony Group Corporation, Sony Corporation of America
InventorsRobert M. McCain, Tsubasa Tsukahara
Life of this patent
Estimating the term…
Abstract
A method for providing a user with an improved understanding of an XR space in which the user is playing a video game includes: continuously tracking a user-controlled character in the video game; accessing a previously generated spatial mapping mesh (SMM) of surfaces of real elements present in the XR space, with corresponding positions and dimensions; analyzing information from the SMM on one or more real surfaces within a predetermined distance of the user-controlled character; carrying out an action based on a tracked position of the user-controlled character and, at least in part, on a result of the analysis; and making a consequence of the action visible to the user.
Claims20
A method for providing a user with an improved understanding of an XR space in which the user is playing a video game, the method comprising:
- continuously tracking a user-controlled character in the video game;
- accessing a previously generated spatial mapping mesh (SMM) of surfaces of real elements present in the XR space, with corresponding positions and dimensions;
- analyzing information from the SMM on one or more real surfaces within a predetermined distance of the user-controlled character;
- carrying out an action based on a tracked position of the user-controlled character and, at least in part, on a result of the analysis;
- and
- making a consequence of the action visible to the user.
A system for providing a user with an improved understanding of an XR space in which the user is playing a video game, the system comprising:
- one or more processors;
- and
- logic encoded in one or more non-transitory media for execution by the one or more processors and when executed operable to:
- continuously track a user-controlled character in the video game;
- access a previously generated spatial mapping mesh (SMM) of surfaces of real elements present in the XR space, with corresponding positions and dimensions;
- analyze information from the SMM on one or more real surfaces within a predetermined distance of the user-controlled character;
- carry out an action based on a tracked position of the user-controlled character and, at least in part, on a result of the analysis;
- and
- make a consequence of the action visible to the user.
Dependencies are inferred from the claim text.