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US 11,636,727 B2Granted
System and method for providing wireless gaming as a service application
OwnerLee M. Amaitis, Joseph M. Asher +4inventors
InventorsLee M. Amaitis, Joseph M. Asher, Robert F. Bahrampour, Darrin M. Mylet, Alan B. Wilkins, Howard W. Lutnick
Life of this patent
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Abstract
A gaming system is provided. The gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas.
Claims29
A method comprising:
- determining, by a computing device of a cellular telephonic communication network, that each of a plurality of cellular telephones is approved to use the cellular telephonic communication network;
- determining, by the computing device, that a first subset of the plurality of cellular telephones is approved for a first level of gaming services using the cellular telephonic communication network based on a first bundle of services to which the first subset of the plurality of cellular telephones is subscribed;
- determining, by the computing device, that a second subset of the plurality of cellular telephones is approved for a second level of gaming services using the cellular telephonic communication network based on a second bundle of services to which the second subset of the plurality of cellular telephones are subscribed, in which the second level of gaming services includes an ability to place a wager;
- allowing, by the computing device, a respective level of gaming services using the cellular telephonic communication network for each of the plurality of cellular telephones based on the determined level of gaming services for which the respective cellular telephone is approved;
- billing, by the computing device, each respective subscriber of the first and second subset of the plurality of cellular telephones for usage of the cellular telephonic communication network and usage of the gaming services based on respective billing rates associated with the respective bundles of services;
- and
- receiving, by the computing device, a location determination signal from each second cellular telephone of the second subset of cellular telephones over a second communication network, in which the location determination signal is from using at least one of network-based technology or satellite-based technology;
- for each second cellular telephone of the second subset of cellular telephones, by the computing device:
- determining respective interest in a respective type of gaming event, and
- determining a respective occurrence of an activity of the respective type of gaming event, and
- controlling, by the computing device, enabling and disabling a gaming activity using the each second cellular telephone, based on whether a location of the each second cellular telephone determined from the location determination signal is within a predefined zone and whether a duration of the each second cellular telephone within and without leaving the predefined zone determined from the location determination signal satisfies a predetermined condition;
- and
- while the location is determined to be within the predefined zone, by the computing device,
- enabling the gaming activity using the each second cellular telephone, in which the gaming activity using the each second cellular telephone is disabled when the location is determined to be outside the predefined zone, and
- transmitting respective information about the respective occurrence of the gaming activity to the each second cellular telephone independently of a request for the respective information,
- wherein, when the location determination signal is from using the network-based technology, the predefined zone excludes a coverage area of a base station of the network-based technology that straddles a boundary of a jurisdiction.
13 more elements
A method comprising:
- determining, by a computing device of a cellular telephonic communication network, that each of a plurality of cellular telephones is approved to use the cellular telephonic communication network;
- determining, by the computing device, that a first subset of the plurality of cellular telephones is approved for a first level of gaming services using the cellular telephonic communication network based on a first bundle of services to which the first subset of the plurality of cellular telephones is subscribed;
- determining, by the computing device, that a second subset of the plurality of cellular telephones is approved for a second level of gaming services using the cellular telephonic communication network based on a second bundle of services to which the second subset of the plurality of cellular telephones are subscribed, in which the second level of gaming services includes an ability to place a wager;
- allowing, by the computing device, a respective level of gaming services using the cellular telephonic communication network for each of the plurality of cellular telephones based on the determined level of gaming services for which the respective cellular telephone is approved;
- billing, by the computing device, each respective subscriber of the first and second subset of the plurality of cellular telephones for usage of the cellular telephonic communication network and usage of the gaming services based on respective billing rates associated with the respective bundles of services;
- and
- receiving, by the computing device, a location determination signal from each second cellular telephone of the second subset of cellular telephones over a second communication network, in which the location determination signal is from using at least one of network-based technology or satellite-based technology;
- for each second cellular telephone of the second subset of cellular telephones, by the computing device:
- determining respective interest in a respective type of gaming event, and
- determining a respective occurrence of an activity of the respective type of gaming event, and
- controlling, by the computing device, enabling and disabling a gaming activity using the each second cellular telephone, based on whether a location of the each second cellular telephone determined from the location determination signal is within a predefined zone and whether a duration of the each second cellular telephone within and without leaving the predefined zone determined from the location determination signal exceeds a predetermined period of time;
- and
- while the location is determined to be within the predefined zone, by the computing device,
- enabling the gaming activity using the each second cellular telephone, in which the gaming activity using the each second cellular telephone is disabled when the location is determined to be outside the predefined zone, and
- transmitting respective information about the respective occurrence of the gaming activity to the each second cellular telephone independently of a request for the respective information.
12 more elements
Dependencies are inferred from the claim text.