Method, device, and computer-readable medium for wagering on a skills-based digital gaming competition with an out-of-game peer wagering module
AssigneeOkletsplay Incorporated
InventorRussell M. Aleksey
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AssigneeOkletsplay Incorporated
InventorRussell M. Aleksey
Estimating the term…
A method for wagering on a skills-based digital gaming competition, the method executing on a computing device including storage storing a peer-wagering module that is external and distinct from at least one game stored on the storage device or another storage device, the method including: receiving potential game and competitor player data; receiving game competition selection information from the player that includes at least one selected game instance and at least one wager amount; receiving game instance match ID data generated by the transactional server, wherein the game instance match ID data includes at least one of: credential data associated with the player, player wager amount or a board, level, or difficulty setting associated with the selected game instance; and transmitting the game instance match ID data and game initiation data to the game, thereby activating the at least one selected game instance on the computing device.
One or more transactional servers, comprising:
A method for wagering on a skills-based digital gaming competition, the method comprising:
A non-transitory computer readable storage medium storing computer program instructions which, when executed by circuitry of one or more transactional servers, cause the circuitry to implement a method for wagering on a skills-based digital gaming competition, the method comprising:
Dependencies are inferred from the claim text.