Color representation of a property of a 3D object
AssigneeHewlett-Packard Development Company, L.P.
InventorsWei Huang, Ingeborg Tastl
Life of this patent
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Abstract
A device includes a material dispenser and a fluid dispenser. The material dispenser is to dispense a build material layer-by-layer, to at least partially additively form a first 3D object. The fluid dispenser is to dispense at least one fluid agent at selectable exterior voxel locations of the respective layers to at least partially define an external surface of the first 3D object as a first color to represent a first non-color material property of at least a first portion of the first 3D object. The selection of the first color is independent of characteristics of the first non-color material property.
Claims11
A device comprising:
- a material dispenser;
- a fluid dispenser;
- and
- a control portion including a non-transitory medium to store machine readable instructions and a processing resource to execute the stored instructions to cause:
- the material dispenser to dispense a powder build material, layer-by-layer, to at least partially additively form a first 3D object;
- the fluid dispenser to dispense at least one fluid agent onto the dispensed powder build material at:
- first selectable voxel locations of the respective layers, layer-by-layer, to at least partially define an external surface of the first 3D object as a first color to represent at least two different non-color material properties, including a first non-color material property, of at least a first portion of the first 3D object, wherein the first color is expressed via at least two different color channels in a multi-dimensional color space in which a first color channel represents the first non-color material property and a second color channel represents a second non-color material property, wherein the first selectable voxel locations comprise exterior voxel locations;
- and
- second selectable voxel locations of each respective layer, layer-by-layer, to influence the first non-color material property at the second selectable voxel locations, which comprise interior voxel locations.
A device comprising:
- a material dispenser;
- a fluid dispenser;
- and
- a control portion including a non-transitory medium to store machine readable instructions and a processing resource to execute the stored instructions to cause:
- the material dispenser to dispense a powder build material, layer-by-layer, to at least partially additively form a first 3D object;
- the fluid dispenser to dispense onto the dispensed powder build material, layer-by-layer, at least one fluid agent at selectable exterior voxel locations of the respective layers to at least partially define an external surface of the first 3D object as a first color to represent a first non-color material property of at least a first portion of the first 3D object;
- the first color to represent at least two different non-color material properties, including the first non-color material property and a second non-color material property, at the selectable exterior voxel locations;
- and
- the first color to be expressed via at least two different color channels in a multi-dimensional color space in which a first color channel represents the first non-color material property and a second color channel represents the second non-color material property.
Dependencies are inferred from the claim text.