Information processing apparatus, information processing method, and information medium
AssigneeSony Interactive Entertainment Inc.
InventorsTetsunori Nakayama, Akichika Tanaka, Alexis Andre
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Abstract
An information processing apparatus, an information processing method, and an information medium control motion of a moving body according to position information corresponding to a predetermined array pattern. An information processing apparatus includes an information acquisition unit acquires position information from a sensor configured to read a predetermined array pattern, and a motion control unit controls motion of a first moving body including movement in a real space based on the position information.
Claims14
An information processing apparatus comprising:
- an information acquisition unit that acquires position information from a sensor configured to read a predetermined array pattern presented in one of a plurality of physical media, each medium having a respective one of a plurality of types, each type being useful for a respective game application;
- and
- a motion control unit that controls motion, of a first movable body having the sensor, according to a process of the game application, including movement in relation to the physical medium based on the position information;
- wherein
- the position information includes a start position that after occupied by the movable body causes the type of the medium to be indicated to the information acquisition unit;
- wherein
- the type of medium indicated to the information acquisition unit differs depending on an angle at which the movable body occupies the start position.
An information processing method comprising:
- acquiring position information from a sensor configured to read a predetermined array pattern presented in one of a plurality of physical media, each medium having a respective one of a plurality of types, each type being useful for a respective game application;
- and
- using a processor to control motion of a first movable body having the sensor, according to a process of the game application, including movement in relation to the physical medium based on the position information;
- wherein
- the position information includes a start position that after occupied by the movable body causes the type of the medium to be indicated to the information acquisition unit;
- wherein
- the type of medium indicated to the information acquisition unit differs depending on an angle at which the movable body occupies the start position.
An information medium comprising:
- a first array pattern including a plurality of different patterns defining position information regarding a real space, the first array pattern having a first area and being presented in one of a plurality of physical media, each medium having a respective one of a plurality of types, each type being useful for a respective game application;
- and
- a second array pattern presented in the one physical medium, the second array pattern defining control information regarding motion of a movable body according to a process of the game application, including movement in relation to the one physical medium based on the position information, the second array pattern having a second area smaller than the first area;
- wherein
- the position information includes a start position that after occupied by the movable body causes the type of the medium to be indicated to the information acquisition unit;
- wherein
- the type of medium indicated to the information acquisition unit differs depending on an angle at which the movable body occupies the start position.
Dependencies are inferred from the claim text.