Generating and modifying an artificial reality environment using occlusion surfaces at predetermined distances
AssigneeMeta Platforms Technologies, LLC
InventorsGregory Mayo Daly, Nicholas McGee
Life of this patent
Estimating the term…
Loading patent…
AssigneeMeta Platforms Technologies, LLC
InventorsGregory Mayo Daly, Nicholas McGee
Estimating the term…
A method includes generating a depth map of a real environment as seen from a viewpoint that comprises pixels having corresponding depth values of one or more physical objects. Based on the depth map a two-dimensional occlusion surface is generated representing at least a visible portion of the one or more physical objects that are located within a predetermined depth range defined relative to the viewpoint. The two-dimensional occlusion surface is posed in a three-dimensional coordinate system such that the two-dimensional occlusion surface is located at a predetermined distance from the viewpoint. The visibility of a virtual object is determined relative to the one or more physical objects by comparing a model of the virtual object with the two-dimensional occlusion surface, and an output image is generated based on the visibility of the virtual object.
A method comprising, by a computing system:
One or more computer-readable non-transitory storage media embodying software that is operable when executed to:
A system comprising:
Dependencies are inferred from the claim text.