Dynamic quest-based narrative for amusement park
AssigneeUniversal City Studios LLC
InventorsNicholas Anthony Linguanti, Richard Michael Spencer, Thomas John Mannarino
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AssigneeUniversal City Studios LLC
InventorsNicholas Anthony Linguanti, Richard Michael Spencer, Thomas John Mannarino
Estimating the term…
A dynamic quest-based experience system of an amusement park includes a memory storing instructions and a processor configured to execute the instructions to cause the processor to receive a user input from a computing device indicative of starting a dynamic quest-based narrative, in which the dynamic quest-based narrative includes a plurality of sets of information. The instructions further cause the processor to place an identifier associated with the computing device in a virtual queue associated with a narrative endpoint of the amusement park, select a set of information from the plurality of sets of information based on a determined parameter, wherein the set of information is associated with a requested task, and output the set of information to the computing device.
A quest-based experience system of an amusement park, the quest-based experience system comprising:
An amusement park system, comprising:
A controller for an amusement park system, the controller comprising a tangible, non-transitory, computer-readable medium having computer-executable instructions stored thereon that, when executed, are configured to cause one or more processors to:
Dependencies are inferred from the claim text.