Computer system, server system, game system, and method for game execution control
AssigneeBandai Namco Entertainment Inc.
InventorToru Takahashi
Life of this patent
Estimating the term…
Abstract
A server system controls execution of a game where a plurality of characters including a player character operated by at least one player move in a game space. In the server system, a first movement control section performs a control to provide a predetermined identification display on the track of movement of the first character. A second movement control section changes a display mode of the identification display when a second character that is the same as the first character or is different from the first character has moved through a position with the identification display in an overlapping manner.
Claims19
A computer system comprising:
- at least one processor or circuit programmed to:
- execute a game on a display interface of the computer system, the game including gameplay where a plurality of characters include a first character operated by at least one player move in a game space;
- perform a control of the display interface to provide a predetermined identification display on a track of movement of a first character;
- and
- when a second character, which is the same character as the first character or a character different from the first character, has moved through a position on the track of movement with the identification display in an overlapping manner, change a display mode of the identification display on the display interface.
A computer system comprising:
- at least one processor or circuit programmed to:
- execute a game on a display interface of the computer system, the game including gameplay where a plurality of characters include a character operated by at least one player are moved in a game space and caused to acquire an item arranged in the game space;
- perform a control of the display interface on each character to provide a predetermined identification display on a track of movement of the character;
- and
- perform a control of the display interface to cause the item to appear at a position track of movement with the identification display;
- perform a control of the display interface to cause the character having moved through the position of the item to acquire the item;
- and
- control progress of the game based on an acquisition result of the item.
A computer system comprising:
- at least one processor or circuit programmed to:
- execute a game on a display interface of the computer system, the game including gameplay where a plurality of characters include a first character operated by at least one player move in a game space;
- change a parameter value of the first character based on play status of the first character;
- perform a control of the display interface to provide an identification display of a display mode in accordance with the parameter value of the first character on a track of movement of the first character;
- when a second character, which is the same character as the first character or a character different from the first character, has moved through a position on the track of movement with the identification display in an overlapping manner, change a display mode of the identification display on the display interface.
An execution control method of a game executed by a computer system, the method comprising:
- executing, by the computer system, a game on a display interface of the computer system, the game including gameplay where a plurality of characters include a first character operated by at least one player move in a game space;
- performing, by the computer system, a control of the display interface to provide a predetermined identification display on a track of movement of the first character;
- and
- when a second character, which is the same character as the first character or a character different from the first character, has moved through a position on the track of movement with the identification display in an overlapping manner, changing, by the computer system, a display mode of the identification display on the display interface.
Dependencies are inferred from the claim text.