Method and apparatus for vertex reconstruction based on terrain cutting, processor and terminal
AssigneeNetease (Hangzhou) Network Co., Ltd.
InventorsYongsheng Ye, Kunda Zhong
Life of this patent
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AssigneeNetease (Hangzhou) Network Co., Ltd.
InventorsYongsheng Ye, Kunda Zhong
Estimating the term…
A method and apparatus for vertex reconstruction based on terrain cutting, a processor and a terminal are provided. The method includes: position information of a unit block to be removed is acquired, terrain resources in a game scene are cut into multiple terrain chunks, and each terrain chunk is cut into multiple unit blocks; vertex data of at least one adjacent unit block of the unit block to be removed is determined according to the position information; and at least one triangular patch to be rendered is reconstructed according to the vertex data. The present disclosure solves a technical problem that a terrain change mode provided in the related art is limited within a region of a single plane thereby lacking flexibility and realism.
A method for vertex reconstruction based on terrain cutting, comprising:
A non-transitory storage medium, comprising a stored program, wherein when the stored program is run, a device where the storage medium is located is controlled to perform the method for vertex reconstruction based on terrain cutting as follows:
A terminal, comprising:
Dependencies are inferred from the claim text.