Early scan-out of server display buffer at flip-time for cloud gaming applications
AssigneeSony Interactive Entertainment Inc.
InventorsRoelof Roderick Colenbrander, Mark E. Cerny
Life of this patent
Estimating the term…
Loading patent…
AssigneeSony Interactive Entertainment Inc.
InventorsRoelof Roderick Colenbrander, Mark E. Cerny
Estimating the term…
A method for cloud gaming. The method including generating a video frame when executing a video game at a server. The method including performing a scan-out process by scanning the video frame scanline-by-scanline and one or more user interface features scanline-by-scanline to one or more input frame buffers, and compositing and blending the video frame and the one or more user interface features into a modified video frame. The method including scanning in the scan-out process the modified video frame to an encoder at the server scanline-by-scanline. The method including beginning in the scan-out process scanning the video frame and the one or more user interface features to the one or more input frame buffers at a corresponding flip-time for the video frame.
A method of cloud gaming, comprising:
A non-transitory computer-readable medium storing a computer program for cloud gaming, the computer-readable medium comprising:
A computer system comprising:
Dependencies are inferred from the claim text.