Game progress information generation system, and computer program and control method therefor
AssigneeKonami Digital Entertainment Co., Ltd.
InventorTakahiro Yoshida
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AssigneeKonami Digital Entertainment Co., Ltd.
InventorTakahiro Yoshida
Estimating the term…
A game progress information generation system for a game, in which players compete against each other while respectively arranging physical game media in a field, configured to generate progress information for specifying progress status of the game, and comprising: a medium information acquiring device acquiring medium information required for identification of the arranged game medium; a medium identification device identifying the arranged game medium based on the acquired medium information; an action information acquiring device acquiring action information required for identification of action of the player; an action identification device identifying the action of the player based on the acquired action information; and a progress information generation device repeatedly determining the progress status of the game while referring to an identification result of each of the medium identification device and the action identification device, and generating the progress information based on a determination result to be obtained.
A game progress information generation system for a game in which a plurality of players compete against each other while respectively arranging a plurality of physical game media in a field, the game proceeds while an operation, of each player, of arranging the physical game medium in the field and an action of each player different from the operation are utilized as a behavior of each player, and the game proceeds while a movement different from the operation of each player is utilized as at least a part of the behavior, the game progress information generation system configured to generate progress information for specifying progress status of the game, and comprising:
A non-transitory computer readable recording medium having a computer program for a game progress information generation system for a game in which a plurality of players compete against each other while respectively arranging a plurality of physical game media in a field, the game proceeds while an operation, of each player, of arranging the physical game medium in the field and an action of each player different from the operation are utilized as a behavior of each player, and the game proceeds while a movement different from the operation of each player is utilized as at least a part of the behavior, the game progress information generation system configured to generate progress information for specifying progress status of the game, and comprising a medium information acquiring device acquiring medium information required for identification of the physical game medium arranged in the field, and an action information acquiring device acquiring action information required for identification of the action of the player, and the computer program configured to, when executed by a computer, cause the computer included in the game progress information generation system to function as at least:
A control method for a game progress information generation system for a game in which a plurality of players compete against each other while respectively arranging a plurality of physical game media in a field, the game proceeds while an operation, of each player, of arranging the physical game medium in the field and an action of each player different from the operation are utilized as a behavior of each player, and the game proceeds while a movement different from the operation of each player is utilized as at least a part of the behavior, the game progress information generation system configured to generate progress information for specifying progress status of the game, and the control method comprising:
Dependencies are inferred from the claim text.