Information processing system and information processing method
AssigneeSony Corporation
InventorAtsushi Shionozaki
Life of this patent
Estimating the term…
Abstract
[Object] To provide an information processing system and an information processing method capable of controlling content that is to be provided in association with a location in consideration of feelings of persons who are present at the location. [Solution] Provided is an information processing system including: a communication unit that receives at least information related to a feeling of a user who is present in a predetermined region; and a control unit that controls content that is associated with the predetermined region and is to be provided to the user, on the basis of the feeling of the user who is present in the predetermined region, which is specified on the basis of the information received by the communication unit.
Claims7
An information processing apparatus, comprising:
- communication circuitry configured to communicate with a server and a user terminal;
- and
- processing circuitry configured to:
- control a game space of a positional information game, the user terminal executing the positional information game to access the game space based on a location of the user terminal in a real space;
- obtain feeling information in association with a predetermined region in the real space from the server, the feeling information indicating a collective degree of activity of people in the predetermined region in the real space, the feeling information being estimated by the server according to at least a density of population in the predetermined region;
- change a frequency of appearance of a game content associated with the predetermined region in the positional information game according to the obtained feeling information, wherein increase of the frequency of appearance of the game content associated with the predetermined region causes increase of the collective degree of activity in association with the predetermined region;
- and
- control distribution of the game content associated with the predetermined region in the positional information game according to the frequency of appearance of the game content.
An information processing method, comprising:
- controlling, by processing circuitry of an information processing apparatus, a game space of a positional information game, a user terminal executing the positional information game to access the game space based on a location of the user terminal in a real space;
- obtaining, by the processing circuitry from a server via communication circuitry of the information processing apparatus, feeling information in association with a predetermined region in the real space, the feeling information indicating a collective degree of activity of people in the predetermined region in the real space, the feeling information being estimated by the server according to at least a density of population in the predetermined region;
- changing, by the processing circuitry, a frequency of appearance of a game content associated with the predetermined region in the positional information game according to the obtained feeling information, wherein increase of the frequency of appearance of the game content associated with the predetermined region causes increase of the collective degree of activity in association with the predetermined region;
- and
- controlling distribution of the game content associated with the predetermined region in the positional information game according to the frequency of appearance of the game content.
Dependencies are inferred from the claim text.