System and method for selectively personalizing electronic games among recipients
AssigneeUnion Beach, L.P.
InventorMary C Tannenbaum
Life of this patent
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Abstract
By allowing a person to customize an otherwise common media prior to delivery of the media to a recipient on a regular basis it is possible to deliver professionally created media in a personalized manner. In one embodiment, a magazine subscription is delivered monthly to a recipient and the cover (centerfold, back page) contains content provided by the initiator. In another embodiment, video media delivered to the recipient is created by a professional as a universal offering but content, such as photos, videos, text, is added by the initiator prior to delivery.
Claims18
A method of controlling the delivery of a plurality of electronic video games among a plurality of possible recipients, said recipients independent from each other such that each said recipient may receive generic portions of a delivered electronic video game in common with other recipients, and such that each said recipient is also available to receive personalized portions of a delivered electronic game independent from any other recipient, said method comprising:
- storing said electronic video game in a server, said server remote from said recipients;
- distributing from said server, a particular electronic version of said video game to a particular one of said possible recipients, said distribution controlled, at least in part, by data from an initiator associated with said particular recipient;
- communicating a specific request pertaining to said particular recipient from said initiator associated with said particular recipient to said server;
- said specific request including data received from a source of continuously updating real-time data;
- and
- modifying, prior to said distributing step, said particular electronic version of said video game distributed to said particular recipient, said modifying controlled at least in part by said communicated specific request from said initiator and said modifying serving to personalize said electronic video game in accordance with said specific request.
The method of delivering video game controlling media from a server remote from a plurality of possible video game playing recipients to selected ones of any of said recipients, said recipients independent from each other, said method comprising:
- determining if it is time to distribute video game controlling media to any of said recipients;
- compiling generic video game controlling media specific to a particular video game to be distributed;
- determining which ones of said possible recipients is to receive said particular generic video game media;
- determining if there is a personalization required to said generic video game media for a particular recipient;
- delivering said generic video game media to all said possible recipients where a said personalization is not required;
- retrieving personalization data for each recipient determined to have a required personalization, said personalization specific to a particular recipient;
- delivering said generic video game media to said particular recipient;
- and
- where said personalization data is identified by an initiator associated with said recipient to which said video game media is delivered and is dependent at least in part upon continuously updating real-time data.
Dependencies are inferred from the claim text.