Three dimensional letters word game components and game methods of play
OwnerDan G. Dimitriu, Dana Corrina Dimitriuinventors
Life of this patent
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Abstract
A game apparatus and game methods of play that provide mental exercises to increase the level of abstract thinking to create 3-D objects from universally accepted 2-D flat patterns. Since we read and write on 2-D surfaces, the shapes we associate most with a 2-D environment are alphanumeric characters. Combining letters and numbers in a 3-D environment creates challenging exercises for visualizing 3-D shapes. The competitive games involve a series of 3-D manipulative modules. Play of the games involves scoring points for creating and/or discerning words made up of letters recognized from the 3-D manipulative modules. The games are for multiple players and can also be implemented electronically and online.
Claims8
A game apparatus assembly for implementation of a competitive game of skill played between two or more players, the skill comprising an ability to discern two-dimensional alphanumeric characters from open structure, visually complex three-dimensional objects, the game apparatus comprising:
- a plurality of open structure three-dimensional letter modules, each letter module having maximum height, width, and depth dimensions that overall approximate a cube in shape, each letter module further configured to visually present two, three, or four separate two-dimensional discernable alphanumeric characters only when the module is distinctly specifically oriented and/or is viewed from a distinct specific angle, and to visually present structures generally indiscernible as alphanumeric characters when the module is viewed in other orientations;
- and
- at least one phrase guessing sheet comprising a markable surface having a secret word/phrase field;
- an available letters field;
- and an incorrect guess indication field.
A game apparatus assembly for implementation of a competitive game of skill played between two or more players, the skill comprising an ability to discern two-dimensional alphanumeric characters from open structure, visually complex three-dimensional objects, the game apparatus comprising:
- a plurality of open structure three-dimensional letter modules, each letter module having maximum height, width, and depth dimensions that overall approximate a cube in shape, each letter module further configured to visually present two, three, or four separate two-dimensional discernable alphanumeric characters only when the module is distinctly specifically oriented and/or is viewed from a distinct specific angle, and to visually present structures generally indiscernible as alphanumeric characters when the module is viewed in other orientations;
- a plurality of score cards comprising at least one score card per player, each score card comprising a markable surface having a plurality of fields for indicating alphanumeric characters and a plurality of fields for indicating scored points;
- and
- at least one time keeping and display device.
Dependencies are inferred from the claim text.