Gaming machine and method for providing a feature game
AssigneeAristocrat Technologies Australia Pty Limited
InventorScott Christopher Olive
Life of this patent
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Abstract
A game controller selects and displays first symbols at display positions on a display device, and triggers play of a series of feature games when the first symbols correspond to a trigger event. During the series of feature games, the game controller selects and displays second symbols at the display positions, reveals a value for each reveal symbol in the second symbols while retaining other symbols in the second symbols, and determines a feature game outcome based on the value revealed fro each reveal symbol and other symbols in the second symbols.
Claims17
A gaming machine, comprising:
- a display device;
- a game controller;
- and a memory storing instructions, which when executed by the game controller, cause the game controller to, at least:
- select and display a first plurality of symbols at a plurality of display positions on the display device, wherein the first plurality of symbols are selected from a base game set of symbols;
- and
- trigger play of a series of feature games when the first plurality of symbols at the plurality of display positions correspond to a trigger event;
- for the series of feature games:
- select and display a second plurality of symbols at the plurality of display positions, wherein the second plurality of symbols are selected from a feature game set of symbols that includes a reveal symbol and a plurality of other symbols;
- after the second plurality of symbols are displayed at the plurality of display positions, reveal a value for each instance of the reveal symbol in the second plurality of symbols while retaining each instance of the plurality of other symbols in the second plurality of symbols;
- determine a feature game outcome based on the value revealed for each instance of the reveal symbol and the plurality of other symbols in the second plurality of symbols;
- display, on the display device, a symbol counter that indicates a number of instances of a configurable symbol displayed by the display device;
- and
- award a jackpot in response to the display device displaying a defined number of instances of the configurable symbol.
A method, comprising:
- during play of a base game on a gaming machine,
- displaying, on a display device of the gaming machine, a first plurality of symbols at a plurality of display positions;
- and
- displaying play of a series of feature games when the first plurality of symbols at the plurality of display positions correspond to a triggering event;
- during the series of feature games,
- displaying, on the display device, a second plurality of symbols at the plurality of display positions, wherein the second plurality of symbols include symbols from a feature game set of symbols, and wherein the feature game set of symbols includes a reveal symbol and a plurality of other symbols;
- after displaying the second plurality of symbols, revealing a value for each instance of the reveal symbol in the second plurality of symbols while retaining each instance of the plurality of other symbols in the second plurality of symbols;
- and
- displaying, on the display device, a feature game outcome based on the value revealed for each instance of the reveal symbol and the plurality of other symbols in the second plurality of symbols;
- and
- displaying a prize value of the feature game outcome that is based on the value revealed for each instance of the reveal symbol and a variable component of each instance of a configurable symbol in the second plurality of symbols;
- wherein the plurality of other symbols include non-configurable symbols and the configurable symbol;
- and
- wherein the configurable symbol includes a common component and the variable component.
A non-transitory computer readable medium comprising instructions that, in response to being executed, cause a gaming machine to:
- during play of a base game of the gaming machine,
- display, on a display device of the gaming machine, a first plurality of symbols at a plurality of display positions on the display device;
- and
- display play of a series of feature games when the first plurality of symbols at the plurality of display positions correspond to a triggering event;
- and
- during the series of feature games,
- display, on the display device, a second plurality of symbols at the plurality of display positions, wherein the second plurality of symbols include symbols from a feature game set of symbols, and wherein the feature game set of symbols includes a reveal symbol and a plurality of other symbols;
- after the second plurality of symbols are displayed at the plurality of display positions, reveal a value for each instance of the reveal symbol in the second plurality of symbols while retaining each instance of the plurality of other symbols in the second plurality of symbols;
- and
- display, on the display device, a feature game outcome based on the value revealed for each instance of the reveal symbol and the plurality of other symbols in the second plurality of symbols;
- and
- trigger a second series of games;
- and
- during the second series of games:
- hold each configurable symbol at its display position;
- display another plurality of symbols for non-held symbols in the plurality of display positions;
- reduce a quantity of games remaining in the second series of games when displaying the another plurality of symbols fails to add another instance of the configurable symbol to the display device;
- reset the quantity of games remaining in the second series of games to an initial quantity when displaying the another plurality of symbols adds another instance of the configurable symbol to the display device;
- and
- repeat the hold, the display, the reduce, and/or the reset until the quantity of games remaining in the seconds series of games is none or until a threshold number of configurable symbols are held.
Dependencies are inferred from the claim text.