Pseudorandom object placement in higher dimensions in an augmented or virtual environment
Assignee8 Bit Development Inc.
InventorsEric M. Pilnock, Kenneth E. Irwin, Jr., Michael T. Day, Andrew J. Mound
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Abstract
A system and method are disclosed for allowing a plurality of augmented and/or virtual reality users to interact with higher dimensional virtual or augmented environment models in which a plurality of objects are placed throughout in a pseudorandom fashion. The placed plurality of objects are subsequently assigned values either in a predetermined or real time manner. The system and method enable security countermeasures, thereby protecting the higher dimensional environmental model from malicious users.
Claims20
A method of automatically assigning flagged locations that are potentially discoverable when encountered by one or more of Augmented Reality (AR) or Virtual Reality (VR) devices and assigning a value to each flagged location which is revealed when the one or more AR or VR devices encounters a flagged location, the method comprising:
- (a) maintaining a terrain database that is comprised of a higher dimensional map of portions of an environmental model that establishes a total area of the higher dimensional environmental model;
- (b) generating flagged locations in the terrain database utilizing input from a first Random Number Generator (RNG) function;
- (c) automatically assigning a value to each of the flagged locations with a second RNG function that is separate from the first RNG function that is used for the flagged location generation;
- and
- (d) storing each flagged location and its associated value in a database for use by the one or more AR or VR devices.
An apparatus for automatically assigning flagged locations that are potentially discoverable when encountered by one or more of Augmented Reality (AR) or Virtual Reality (VR) devices and assigning a value to each flagged location which is revealed when the one or more AR or VR devices encounters a flagged location, the apparatus comprising:
- (a) a terrain database that is comprised of a higher dimensional map of portions of an environmental model that establishes a total area of the higher dimensional environmental model;
- (b) a first Random Number Generator (RNG) function configured to generate flagged locations in the terrain database;
- (c) a second RNG function configured to automatically assign a value to each of the flagged locations, wherein the second RNG function is separate from the first RNG function that is used for the flagged location generation;
- and
- (d) a memory that stores each flagged location and its associated value in a database for use by the one or more AR or VR devices.
Dependencies are inferred from the claim text.