Gaming system and method for providing randomly determined progressive award reset values
AssigneeIgt
InventorsWilliam Keith Hughes, Timothy Kennedy, Robin S. Heenan
Life of this patent
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Abstract
A gaming system including one or more progressive awards. Each progressive award is associated with a plurality of different progressive award reset values. Upon a progressive award triggering event occurring and the progressive award being provided to one or more players, the gaming system resets the progressive award to a randomly selected one of the plurality of different progressive award reset values associated with the provided progressive award. Thus, upon a determination to provide a progressive award to a player, that progressive award is reset to a randomly selected value which may be above the reset value historically associated with such a progressive award.
Claims14
An electronic gaming machine comprising:
- a display device;
- a payment acceptor;
- a processor;
- and
- a memory device which stores a plurality of instructions, which when executed by the processor, cause the processor to:
- modify an average expected payback percentage of the electronic gaming machine for a first period of time independent of any modification of the average expected payback percentage of the electronic gaming machine for a second, greater period of time by, for a progressive award:
- randomly determining a progressive award reset value from a plurality of different progressive award reset values, wherein at least two of the plurality of different progressive award reset values have different probabilities of being randomly determined, and
- after randomly determining the progressive award reset value and based on that randomly determined progressive award reset value, randomly determining a progressive award hit value from a range of progressive award hit values comprising a maximum progressive award hit value at one end of the range and the randomly determined progressive award reset value at another end of the range,
- cause the display device to display:
- the randomly determined progressive award reset value as a current value of the progressive award, and
- the maximum progressive award hit value,
- simultaneous with the display of the randomly determined progressive award reset value as the current value of the progressive award and the display of the maximum progressive award hit value and responsive to a physical item being received via the payment acceptor, modify a credit balance based, at least in part, on a monetary value associated with the received physical item, wherein the physical item is any of a ticket associated with the monetary value and a unit of currency, and
- following the modification of the credit balance:
- responsive to an occurrence of a progressive award increase event, cause the progressive award to be incremented, and
- responsive to a progressive award triggering event occurring, increase the credit balance by a currently displayed value of the progressive award, wherein the progressive award triggering event occurs based on the currently displayed value of the progressive award having a predetermined relationship with the randomly determined progressive award hit value.
A gaming system server comprising:
- a processor;
- and
- a memory device which stores a plurality of instructions, which when executed by the processor, cause the processor to:
- randomly determine a game outcome of a game on a gaming device;
- based on the game outcome not being associated with a random progressive award reset value triggering event, reset to a default progressive award reset value and a default progressive award hit value;
- and
- based on the game outcome being associated with a random progressive award reset value triggering event,
- modify an average expected payback percentage of the gaming device for a first period of time independent of any modification of the average expected payback percentage for a second greater period of time by, for a progressive award:
- randomly determining a progressive award reset value from a plurality of different progressive award reset values, wherein at least two of the plurality of different progressive award reset values have different probabilities of being randomly determined, and
- after randomly determining the progressive award reset value and based on that randomly determined progressive award reset value, randomly determining a progressive award hit value from a range of progressive award hit values comprising a maximum progressive award hit value at one end of the range and the randomly determined progressive award reset value at another end of the range,
- communicate data to the gaming device that causes a display device of the gaming device to display:
- the randomly determined progressive award reset value as a current value of the progressive award, and
- the maximum progressive award hit value,
- responsive to an occurrence of a progressive award increase event, cause the progressive award to be incremented, and
- responsive to a progressive award triggering event occurring, cause a currently displayed value of the progressive award to be provided to a player, wherein the progressive award triggering event occurs based on the currently displayed value of the progressive award having a predetermined relationship with the randomly determined progressive award hit value.
Dependencies are inferred from the claim text.