Content aggregation system and method of operating thereof
AssigneePlaytech Software Limited
InventorsPeter Mares, Cristina Turbatu
Life of this patent
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Abstract
The presently disclosed subject matter includes a computer-based content aggregation system and a computerized method for identifying a logical geographic location of a piece of content stored on a server. More specifically, the proposed technique generates unique path identifier for each piece of content and enables to communicate data to the particular server, based on the unique path identifier.
Claims13
A computer-based content aggregation system, comprising:
- an aggregator aggregation platform (AAP);
- one or more aggregation platforms operatively communicating with the AAP, wherein each of the one or more aggregation platforms is associated with an aggregation identifier indicative of at least a geographic location of the associated aggregation platform;
- at least one remote game server (RGS) configured for storing at least one piece of content and operatively communicating with a designated aggregation platform of the one or more aggregation platforms, wherein each of the one or more RGS is associated with an RGS identifier indicative of at least a geographic location of the associated RGS,
- wherein each of the at least one RGS is configured to:
- associate a content identifier for each of the stored at least one piece of content indicative of characteristics of the content;
- and
- communicate the at least one associated content identifier and the RGS identifier to the designated aggregation platform;
- wherein each of the at least one aggregation platform is configured to:
- communicate to the AAP both the at least one content identifier and the RGS identifier received from each of the at least one RGS, and the aggregation identifier;
- wherein the AAP is configured to generate for each of the stored at least one piece of content, a respective unique path identifier, based on the associated content identifier, the RGS identifier and the aggregation identifier, for identifying a logical geographic location of each of the stored at least one piece of content, and
- wherein usage of a generated unique path identifier, by the AAP, facilitates communicating data, that pertains to the piece of content identified by the generated unique path identifier.
A computerized method for identifying a location of piece of content, comprising:
- providing an aggregator aggregation platform (AAP), one or more aggregation platforms operatively communicating with the AAP, wherein each of the one or more aggregation platforms is associated with an aggregation identifier indicative of at least a geographic location of the associated aggregation platform and at least one remote game server (RGS) configured for storing at least one piece of content and operatively communicating with a designated aggregation platform of the one or more aggregation platforms, wherein each of at least one RGS is associated with an RGS identifier indicative of at least a geographic location of the associated RGS, the method further comprising:
- by a processor of each of the at least one RGS:
- associating a content identifier for each of the stored at least one piece of content indicative of characteristics of the content;
- and
- communicating the at least one associated content identifier and the RGS identifier to a designated aggregation platform of one or more aggregation platforms;
- by a processor of each of the at least one aggregation platform:
- communicating to the AAP both the at least one associated content identifier and the RGS identifier received from each of the at least one RGS, and the aggregation identifier;
- by a processor of the AAP:
- generating a respective unique path identifier for each of the stored at least one piece of content, based on the associated unique content identifier, the unique RGS identifier, and the unique aggregation identifier, for identifying a logical geographic location of each of the stored at least one piece of content, and
- using the generated unique path identifier, to facilitate communicating data, that pertains to the piece of content identified by the generated unique path identifier.
A computer-based content aggregation system, comprising:
- an aggregator aggregation platform (AAP) comprising a processor;
- wherein the AAP is configured, by the processor, to:
- operatively communicate with one or more aggregation platforms, wherein each of the one or more aggregation platforms is associated with an aggregation identifier indicative of at least a geographic location of the associated aggregation platform, and wherein each of the one or more aggregation platforms is configured to operatively communicate with at least one remote game server (RGS), wherein each of the one or more RGS is associated with an RGS identifier indicative of at least a geographic location of the associated RGS, and is configured for storing at least one piece of content, and to associate a content identifier for each of the stored at least one piece of content indicative of characteristics of the content;
- obtain from each of the one or more aggregation platforms:
- (i) the associated aggregation identifier;
- (ii) the at least one associated RGS identifier of the at least one RGSs operatively communicating with the aggregation platform;
- and
- (iii) the at least one associated content identifier for each of the at least one piece of content stored in each of the at least one RGS that is operatively communicating with the respective aggregation platform;
- generate a respective unique path identifier for each of the stored at least one piece of content, based on the obtained associated content identifier, the obtained RGS identifier and the obtained aggregation identifier, for identifying a logical geographic location of each of the stored at least one piece of content;
- and
- use the generated unique path identifier, to facilitate communicating data, that pertains to the piece of content identified by the generated unique path identifier.
A computerized method for identifying a location of piece of content, comprising:
- by a processor of an aggregator aggregation platform (AAP) operatively communicating with one or more aggregation platforms, wherein each of the one or more aggregation platforms is associated with an aggregation identifier indicative of at least a geographic location of the associated aggregation platform, and wherein each of the one or more aggregation platforms is configured to operatively communicate with at least one remote game server (RGS), wherein each of the one or more RGS is associated with an RGS identifier indicative of at least a geographic location of the associated RGS, and is configured for storing at least one piece of content, and to associate a content identifier for each of the stored at least one piece of content indicative of characteristics of the content, the method comprising:
- obtaining from each of the one or more aggregation platforms the associated aggregation identifier;
- obtaining, through each of the at least one aggregation platform, the at least one RGS identifier;
- obtaining, through each of the at least one aggregation platform and the at least one RGS, the at least one associated content identifier for each of the at least one piece of content stored in each of the at least one RGS;
- generating a respective unique path identifier for each of the stored at least one piece of content, based on the obtained associated content identifier, the obtained RGS identifier and the obtained aggregation identifier for identifying a logical geographic location of each of the stored at least one piece of content;
- and
- using the generated unique path identifier, to facilitate communicating data, that pertains to the piece of content identified by the unique path identifier.
A non-transitory computer readable storage medium tangibly embodying a program of instructions that, when executed by a computer, cause the computer to perform a method for identifying a location of a piece of content, comprising:
- providing an aggregator aggregation platform (AAP), one or more aggregation platforms operatively communicating with the AAP, wherein each of the one or more aggregation platforms is associated with an aggregation identifier indicative of at least a geographic location of the associated aggregation platform and at least one remote game server (RGS) configured for storing at least one piece of content and operatively communicating with a designated aggregation platform of the one or more aggregation platforms, wherein each of at least one RGS is associated with an RGS identifier indicative of at least a geographic location of the associated RGS, the method further comprising:
- by a processor of each of the at least one RGS:
- associating a content identifier for each of the stored at least one piece of content indicative of characteristics of the content;
- and
- communicating the at least one associated content identifier and the RGS identifier to a designated aggregation platform of one or more aggregation platforms;
- by a processor of each of the at least one aggregation platform:
- communicating to the AAP both the at least one associated content identifier and the RGS identifier received from each of the at least one RGS, and the aggregation identifier;
- by a processor of the AAP:
- generating a respective unique path identifier for each of the stored at least one piece of content, based on the associated unique content identifier, the unique RGS identifier, and the unique aggregation identifier, for identifying a logical geographic location of each of the stored at least one piece of content, and
- using the generated unique path identifier, to facilitate communicating data, that pertains to the piece of content identified by the generated unique path identifier.
A non-transitory computer readable storage medium tangibly embodying a program of instructions that, when executed by a computer, cause the computer to perform a method for identifying a location of piece of content, comprising:
- by a processor of an aggregator aggregation platform (AAP) operatively communicating with one or more aggregation platforms, wherein each of the one or more aggregation platforms is associated with an aggregation identifier indicative of at least a geographic location of the associated aggregation platform, and wherein each of the one or more aggregation platforms is configured to operatively communicate with at least one remote game server (RGS), wherein each of the one or more RGS is associated with an RGS identifier indicative of at least a geographic location of the associated RGS, and is configured for storing at least one piece of content, and to associate a content identifier for each of the stored at least one piece of content indicative of characteristics of the content, the method comprising:
- obtaining from each of the one or more aggregation platforms the associated aggregation identifier;
- obtaining, through each of the at least one aggregation platform, the at least one RGS identifier;
- obtaining, through each of the at least one aggregation platform and the at least one RGS, the at least one associated content identifier for each of the at least one piece of content stored in each of the at least one RGS;
- generating a respective unique path identifier for each of the stored at least one piece of content, based on the obtained associated content identifier, the obtained RGS identifier and the obtained aggregation identifier for identifying a logical geographic location of each of the stored at least one piece of content;
- and
- using the generated unique path identifier, to facilitate communicating data, that pertains to the piece of content identified by the unique path identifier.
Dependencies are inferred from the claim text.