Systems and methods for applied machine cognition
AssigneeAT&T Intellectual Property I, L.P.
InventorsRobert Koch, Nikhil Marathe, James Pratt, Ari Craine, Eric Zavesky, Timothy Innes, Nigel Bradley
Life of this patent
Estimating the term…
Abstract
A server may assign human personality traits to inanimate objects. In an example, a server may effectuate operations that include obtaining information about an object over a period; comparing the information to usage factors, interaction factors, or environmental factors that are linked to thresholds for a personality; based on the comparing, assigning the personality to the object; and based on the personality of the object, assigning an avatar to the object.
Claims20
An apparatus comprising:
- a processor;
- and
- a memory coupled with the processor, the memory storing executable instructions that when executed by the processor cause the processor to effectuate operations comprising:
- obtaining first information about an object over a first period wherein the first information comprises information generated by the object, wherein the first information is obtained from the object, the first information comprising information about events detected by the object during operation of the object, the first information comprising information about usage of the object or information about usage of resources by the object;
- obtaining second information about the object over the first period, wherein the second information comprises interactions of the object with one or more additional inanimate objects, wherein the second information comprises information about an object personality of a particular object of the one or more additional inanimate objects with which the object interacts;
- obtaining third information about the object over the first period, wherein the third information is generated by a sensor in proximity to the object;
- comparing the first information to usage factors;
- comparing the second information to interaction factors;
- comparing the third information to environmental factors;
- based on the comparing, scoring the first information, second information and third information on a personality scale;
- and
- assigning a personality to the object, based on the scoring.
A computer readable storage medium storing computer executable instructions that when executed by a computing device cause said computing device to effectuate operations comprising:
- obtaining first information about an object over a first period wherein the first information comprises information generated by the object the first information comprising information about a usage of the object or information about usage of resources by the object during a usage of the object;
- obtaining second information about the object over the first period, wherein the second information comprises information about interactions of the object with one or more additional inanimate objects, wherein the second information comprises information about an object personality of a particular object of the one or more additional inanimate objects with which the object interacts;
- obtaining third information about the object over the first period, wherein the third information is generated by a sensor in proximity to the object;
- comparing the first information to usage factors;
- comparing the second information to interaction factors;
- comparing the third information to environmental factors;
- based on the comparing, scoring the first information, second information and third information on a personality scale;
- and
- based on the scoring, assigning a personality to the object.
A system comprising:
- a mobile device;
- and
- a network device communicatively connected with the mobile device, the network device comprising:
- a processor;
- and
- a memory coupled with the processor, the memory storing executable instructions that when executed by the processor cause the processor to effectuate operations comprising:
- receiving, at the network device, registration information from an object to be assigned a personality;
- creating, by the network device, a profile for the object, the profile comprising descriptive information about the object, the descriptive information comprising identification information and manufacture information;
- obtaining first information about the object over a first period wherein the first information comprises information generated by the object, wherein the first information is obtained from the object, the first information comprising information about events detected by the object during an operation of the object, the first information comprising information about a usage of the object or information about a usage of resources by the object;
- obtaining second information about the object over the first period, wherein the second information comprises interactions of the object with one or more additional inanimate objects, wherein the second information comprises information about an object personality of a particular object of the one or more additional inanimate objects with which the object interacts;
- obtaining third information about the object over the first period, wherein the third information is generated by a sensor in proximity to the object;
- comparing the first information to usage factors;
- comparing the second information to interaction factors;
- comparing the third information to environmental factors that are linked to thresholds for a personality;
- based on the comparing, scoring the first information, second information and third information on a personality scale;
- based on the scoring, assigning the personality to the object;
- and
- based on the personality of the object, assigning an avatar to the object according to the profile.
Dependencies are inferred from the claim text.