# US 11,308,760 B2 · Optimizing drawing prize awards

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- Number: US 11,308,760 B2
- Document ID: US11308760B2
- Status: Granted
- Kind: B2
- Application number: 16/996,323
- Filed: 2020-08-18
- Published: 2020-12-03
- Granted: 2022-04-19
- Earliest claimed: 2014-11-11
- Assignees: Acres Technology
- Applicants: Acres Technology
- Inventors: John F. Acres
- Web page: https://patentgrep.com/patent/US11308760B2

## CPC

- G07F 17/3244: {Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes}
- G07F 17/3218: {wherein at least part of the system is portable}
- G07F 17/3223: {Architectural aspects of a gaming system, e.g. internal configuration, leader-follower, wireless communication}
- G07F 17/3225: {Data transfer within a gaming system, e.g. data sent between gaming machines and users}
- G07F 17/3255: {Incentive, loyalty and/or promotion schemes, e.g. comps, gaming associated with a purchase, gaming funded by advertisements}
- G07F 17/3267: {Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games}
- G07F: COIN-FREED OR LIKE APPARATUS (coin sorting G07D3/00; coin testing G07D5/00; {handling coins or paper currencies apart from payment activated apparatus G07D; payment architectures, schemes or protocols G06Q20/00})

## Abstract

A promotional game is conducted over participants' cell phones. During a play period, a participant advances on a virtual game board using cell phone commands. During the player period drawing entries are generated proportional to play on electronic gaming devices, play of the promotional game, or retail purchases. Some players receive a multiplier for their drawing entries to enhance chances of winning the promotional game. In one embodiment, the multiplier is removed for a player after a cutoff threshold for prizes awarded to that player is reached.

## Claims

### Claim 1

A computer-implemented method comprising:
initiating, by a computer processor, a promotional game;
monitoring, by the computer processor, at least one meter at each of a plurality of electronic gaming machines that tracks wagers placed using a bet input device on the gaming machine, the wagers placed being deducted from a credit balance established on the gaming machine in response to a mechanism of the gaming machine engaging a physical medium having a monetary value;
generating, by the computer processor, preliminary drawing entries for each player of the electronic gaming machines, the number of preliminary drawing entries being related to the amount of wagers placed by the player;
storing, by the computer processor, each player's identity and the associated preliminary number of drawing entries in a computer-readable storage device;
totaling, by the computer processor, the number of preliminary entries for each player after the promotional game ends to create a first set of entries having a first number of entries therein;
associating, by the computer processor, a plurality of at least some but less than all of the players with a predefined multiplier number at least one of which is greater than one;
multiplying, by the computer processor, each player's preliminary drawing entries by the player's associated multiplier number to create a second set of drawing entries having a second number of entries therein for each of at least some but less than all of the players;
combining, by the computer processor, the preliminary set of drawing entries for players not having an associated multiplier number with the second set of drawing entries for players who have an associated drawing number;
drawing, by the computer processor, one from among the combined drawing entries;
associating, by the computer processor, a prize from a prize table with at least one entry drawn from the combined drawing entries;
continuing to draw, by the computer processor, drawing entries from the combined drawing entries until there are no more prizes;
displaying on a display screen the prizes associated with a drawn entry along with indicia that identifies the player whose entry has a prize associated with it; and
awarding, by the computer processor, the prizes to the players.

### Claim 2 (depends on 1)

The method of claim 1 wherein the prize table includes prizes of varying value and the method further comprises awarding prizes in order from the lowest value to the highest value.

### Claim 3 (depends on 1)

The method of claim 1 wherein the method further comprises:
receiving an electronic communication from a player; and
generating a presentation on a display that reveals the prizes won by a player responsive to the electronic communication.

### Claim 4 (depends on 1)

The method of claim 1 wherein the method further comprises defining a start time and an end time for the promotional game and wherein the amount of play by the player comprises the amount of play between the start time and the end time.

### Claim 5 (depends on 1)

The method of claim 1 wherein the electronic gaming machines include bet meters and wherein the method further comprises monitoring the bet meters.

### Claim 6 (depends on 1)

The method of claim 1 wherein some of the prizes are in a group of prizes having equal value and wherein the method further comprises awarding all of the prizes in the group before awarding a prize having greater value than one of the prizes in the group.

### Claim 7 (depends on 1)

The method of claim 1 wherein the method further comprises creating a running total of prizes awarded for each player while the prizes are associated with each drawn entry.

### Claim 8 (depends on 1)

The method of claim 1 wherein the method comprises comprising generating a presentation on a display associated with the gaming machines that reveals the prizes won by a player.

### Claim 9

A computer-implemented method comprising:
initiating, by a computer processor, a promotional game;
tracking, by the computer processor, multiple wagers by players on a plurality of gamming devices via at least one meter on each of the gaming devices that tracks wagers placed using a bet input device on each gaming machine, the wagers placed being deducted from a credit balance established on each gaming machine in response to a mechanism of the gaming machine engaging with a physical medium having a monetary value;
creating, by the computer processor, a number of drawing entries in a first set of drawing entries for each of the tracked players, the number of drawing entries in the first set being related to the amount of wagers placed each player;
enhancing, by the computer processor, the odds of winning for each player in a group of a plurality of predefined players comprising less than all of the players by multiplying the drawing entries for each player in the predefined group by a multiplier greater than one to create a second set of drawing entries for each player in the predefined group;
storing, by the computer processor, all the entries in a computer-readable storage device;
combining, by the computer processor, the first set of drawing entries for players not having a second set of drawing entries with the second set of drawing entries for players who do;
at the end of the promotional game drawing, by the computer processor, one at a time from the combined drawing entries;
associating, by the computer processor, a prize with at least one drawn entry until there are no more prizes; and
awarding, by the computer processor, the prizes to the players.

### Claim 10 (depends on 9)

The method of claim 9 wherein the method further includes defining a start time and an end time for the promotional game and wherein tracking multiple plays by players on the plurality of gaming devices comprises tracking play on the plurality of gaming devices between the start time and the end time.

### Claim 11 (depends on 9)

The method of claim 9 wherein the gaming devices include bet meters and wherein tracking play by players on a plurality of gaming devices comprises monitoring the bet meters.

### Claim 12 (depends on 9)

The method of claim 9 wherein the number of drawing entries are proportional to the tracked play.

### Claim 13 (depends on 9)

The method of claim 9 wherein the prizes are awarded in order from the least valuable to the most valuable.

### Claim 14 (depends on 9)

The method of claim 9 wherein some of the prizes are in a group of prizes having equal value and wherein the method further comprises awarding all of the prizes in the group before awarding a prize having greater value than one of the prizes in the group.

### Claim 15 (depends on 9)

The method of claim 9 wherein the method further comprises creating a running total of prizes awarded for each player while the prizes are associated with each drawn entry.

### Claim 16 (depends on 9)

The method of claim 9 wherein enhancing the odds of winning for each player in a group of a plurality of predefined players by multiplying the drawing entries for each player in the predefined group by a multiplier greater than one to create a second set of drawing entries for each player in the predefined group comprises associating the multiplier with a player-tracking record that is associated with the player.

### Claim 17 (depends on 9)

The method of claim 9 wherein the method further comprises associating the player's drawing entries and prizes with a player tracking record.

### Claim 18 (depends on 9)

The method of claim 9 wherein the method further comprises revealing the prizes won by a player responsive to an electronic communication from the player.

### Claim 19 (depends on 18)

The method of claim 18 wherein the electronic communication comprises a text message.

### Claim 20 (depends on 18)

The method of claim 18 wherein revealing the prizes won by the player comprises generating a presentation on a display associated with the gaming devices.
