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US 11,305,179 B1Granted
Systems and methods for in-person live action gaming
AssigneeMichael Wadman
InventorsMichael Wadman, Jeremy Paul Willden, Martin Robert Johnson, Helaman David Pratt Ferguson, Eric Thomas Alsop, Jonathan Scott Jensen, Joshua Liddell Workman
Life of this patent
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Abstract
Various embodiments provide systems and methods for live action gaming.
Claims26
A live action game system, the system comprising:
- a region of play, wherein the region of play includes:
- a projectile load station configured to provide projectiles to at least a first player and a second player within the region of play;
- at least one location detection device configured to detect the location of at least the first player and the second player within the region of play;
- a projectile collection system configured to collect projectiles propelled by a first gun associated with the first player and projectiles propelled by a second gun associated with the second player, and to return the collected projectiles to the projectile load station;
- a first gaming outfit associated with the first player;
- a second gaming outfit associated with the second player;
- wherein the first gaming outfit includes a processing circuit operable to:
- detect that a second player associated with the second gaming outfit is targeting a first player associated with the first gaming outfit to yield a player identification;
- detect an impact with the first gaming outfit to yield an impact identification;
- and
- determine a shot hit by the second player against the first player by a projectile propelled by the second gun based upon a combination of the player identification and the impact identification;
- and
- a central server configured to:
- receive the shot hit from the first gaming outfit, and the location of at least the first player and the second player within the region of play from the location detection device;
- and
- transmit game information to the first gaming outfit and the second gaming outfit.
13 more elements
A live action game system, the game system comprising:
- a first gaming outfit and a first gun;
- a second gaming outfit and a second gun;
- wherein the first gaming outfit includes a processing circuit operable to:
- detect that a second player associated with the second gaming outfit is targeting a first player associated with the first gaming outfit to yield a player identification;
- detect an impact with the first gaming outfit to yield an impact identification;
- and
- determine a shot hit by the second player against the first player by a projectile propelled by the second gun based upon a combination of the player identification and the impact identification.
4 more elements
Dependencies are inferred from the claim text.