Merged game matrices on an electronic gaming machine
AssigneeAristocrat Technologies Australia Pty Limited
InventorsGary Joseph Penacho, Thomas Tuomey
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Abstract
A method of playing a feature game on a gaming machine. A display displays a first game and a second game. A game controller determines if a merging condition occurs, and if a merging condition occurs, animates a merging of the first game and the second game into a merged game at the display. The merged game has a plurality of display positions from the first game, the second game, and a set of additional display positions.
Claims20
A non-transitory computer-readable medium readable by at least one processor and comprising instructions stored thereon to cause the at least one processor to at least:
- cause display of a first game instance having a first plurality of display positions and a second game instance having a second plurality of display positions;
- cause a merge of the first game instance and the second game instance when a merging condition occurs, with an insertion of a set of additional display positions between the first plurality of display positions and the second plurality of display positions to form a third plurality of display positions;
- whereby the third plurality of display positions forms a first merged game instance having contiguous display positions;
- populate the first plurality of display positions and the second plurality of display positions in the first merged game instance with symbols selected from a first symbol set, based on one or more random numbers generated by a random number generator;
- populate the set of additional display positions with symbols selected from a special symbol set formed from a wild symbol and a predetermined symbol from the first symbol set;
- and
- generate a game outcome when the symbols selected in the first merged game instance form a winning outcome.
A gaming machine comprising:
- a credit input that receives a credit;
- a display that displays a first game instance having a first plurality of display positions and a second game instance having a second plurality of display positions, and animates a merge of the first game instance and the second game instance when a merging condition occurs with an insertion of a set of additional display positions between the first plurality of display positions and the second plurality of display positions to form a third plurality of display positions;
- whereby the third plurality of display positions forms a first merged game instance having contiguous display positions;
- and
- a game controller comprising a processor and a memory storing instructions, which, when executed, cause the processor to at least:
- populate the first plurality of display positions and the second plurality of display positions in the first merged game instance with symbols selected from a first symbol set, based on one or more random numbers generated by a random number generator,
- populate the set of additional display positions with symbols selected from a special symbol set formed from a wild symbol and a predetermined symbol from the first symbol set, and
- present an award when the symbols selected in the first merged game instance form a winning outcome.
Dependencies are inferred from the claim text.