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US 11,238,691 B2Granted
Gaming system and method for providing awards based on accumulating symbols over a predefined quantity of games played
AssigneeIgt
InventorAndreas Zehetner
Life of this patent
Estimating the term…
Abstract
In various embodiments, the present disclosure relates generally to gaming systems and methods for providing one or more awards based on the accumulation of symbols over a predefined quantity of plays of a game.
Claims20
A gaming system comprising:
- a processor;
- and
- a memory device which stores a plurality of instructions, which when executed by the processor for a symbol accumulation sequence comprising a predefined quantity of plays of a game, cause the processor to:
- for each of a plurality of non-designated plays of the game of the symbol accumulation sequence:
- for each of a plurality of symbol display positions, responsive to a displayed symbol being a designated symbol and less than a predefined quantity of designated symbols being previously accumulated in association with that symbol display position, accumulate the displayed designated symbol in association with that symbol display position,
- for each of the plurality of symbol display positions, responsive to the displayed symbol being the designated symbol and the predefined quantity of designated symbols being previously accumulated in association with that symbol display position, not accumulate the displayed designated symbol in association with that symbol display position,
- determine any award for that non-designated play of the game, and
- cause a display, by the display device, of any determined award for that non-designated play of the game, wherein which of the plays of the game of the symbol accumulation sequence are non-designated plays of the game are predetermined prior to any of the predefined quantity of plays of the game of the symbol accumulation sequence,
- responsive to a first quantity of designated symbols being accumulated in association with the plurality of symbol display positions for the plurality of non-designated plays of the game of the symbol accumulation sequence, associate a first additional award opportunity with a designated play of the game of the symbol accumulation sequence, and
- responsive to a second, different quantity of designated symbols being accumulated in association with the plurality of symbol display positions for the plurality of non-designated plays of the game of the symbol accumulation sequence, associate a second, different additional award opportunity with the designated play of the game of the symbol accumulation sequence.
7 more elements
A gaming system comprising:
- a processor;
- and
- a memory device which stores a plurality of instructions, which when executed by the processor for a symbol accumulation sequence comprising a predefined quantity of plays of a game, cause the processor to:
- for each of a plurality of non-designated plays of the game of the symbol accumulation sequence:
- for each of a plurality of symbol display positions, responsive to a displayed symbol being a designated symbol and less than a predefined quantity of designated symbols being previously accumulated in association with that symbol display position, accumulate the displayed designated symbol in association with that symbol display position,
- for each of the plurality of symbol display positions, responsive to the displayed symbol being the designated symbol and the predefined quantity of designated symbols being previously accumulated in association with that symbol display position, not accumulate the displayed designated symbol in association with that symbol display position,
- determine any award for that non-designated play of the game, and
- cause a display, by the display device, of any determined award for that non-designated play of the game, wherein which of the plays of the game of the symbol accumulation sequence are non-designated plays of the game are predetermined prior to any of the predefined quantity of plays of the game of the symbol accumulation sequence,
- responsive to a first quantity of designated symbols being accumulated in association with the plurality of symbol display positions for the plurality of non-designated plays of the game of the symbol accumulation sequence:
- determine a first award, wherein the first award is in addition to any award determined in association with a designated play of the game of the symbol accumulation sequence, and
- cause a display, by the display device, of the determined first award, and
- responsive to a second, different quantity of designated symbols being accumulated in association with the plurality of symbol display positions for the plurality of non-designated plays of the game of the symbol accumulation sequence:
- determine a second, different award, wherein the second, different award is in addition to any award determined in association with the designated play of the game of the symbol accumulation sequence, and
- cause a display, by the display device, of the determined second, different award.
11 more elements
A gaming system comprising:
- a processor;
- and
- a memory device that stores a plurality of instructions that, when executed by the processor for a symbol accumulation sequence comprising a predefined quantity of plays of a game, cause the processor to:
- for each of a plurality of non-designated plays of the game of the symbol accumulation sequence:
- for each of a plurality of symbol display positions, responsive to a displayed symbol being a designated symbol and no designated symbol being previously accumulated in association with that symbol display position, accumulate the displayed designated symbol in association with that symbol display position,
- for each of the plurality of symbol display positions, responsive to the displayed symbol being the designated symbol and another designated symbol being previously accumulated in association with that symbol display position, not accumulate the displayed designated symbol in association with that symbol display position,
- determine any award for that non-designated play of the game, and
- cause a display, by the display device, of any determined award for that non-designated play of the game, wherein which of the plays of the game of the symbol accumulation sequence are non-designated plays of the game are predetermined prior to any of the predefined quantity of plays of the game of the symbol accumulation sequence, and
- for a designated play of the game of the symbol accumulation sequence:
- responsive to at least a first quantity of designated symbols being accumulated for the plurality of non-designated plays of the game of the symbol accumulation sequence, modify a parameter of the designated play of the game,
- determine any award for the designated play of the game, the determination being based on the modified parameter of the designated play of the game, and
- cause a display, by the display device, of any determined award for the designated play of the game, wherein which play of the game is the designated play of the game is predetermined prior to any of the predefined quantity of plays of the game of the symbol accumulation sequence.
9 more elements
Dependencies are inferred from the claim text.