Social networking technique for augmented reality
OwnerMaximilian Ralph Peter von und zu Liechtensteininventor
Life of this patent
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Abstract
A gaze initiated interaction technique for facilitating social networking in augmented reality. Methods are shown which allow users to interact with each other following an event of interlocking gaze. Methods are also shown which allows tagging using augmented reality filters following a gaze interlock. Methods are also introduced to allow an augmented reality target to determine themselves how they would like to be enhanced in augmented reality following gaze interlocks. This disclosure also introduces a device for social networking in augmented reality which comprises a gaze-interlock event detection circuit and a gaze-interlock event processing unit.
Claims19
A device for social networking in augmented reality, the device comprising:
- a camera for capturing optical data wherein said data, when processed by one or more processing units, is capable of yielding an identifier wherein said yielding is contingent on a field of view of a person having comprised a line of sight to said device during a capture of said optical data and wherein said identifier is a person-specific identifier and wherein said person is not an operator of said device;
- and
- said processing units, configured in such a way that, conditional on the detection of said identifier:
- said processing units cause one or more social networks to be queried with said identifier and wherein said processing units causes said person to be tagged in augmented reality and wherein said tagging is conditional on a response to said querying.
A method for a social network to mediate social interaction in augmented reality, the method comprising:
- receiving from a first user an instruction for one or more augmented reality enhancements to be applied to said first user when said first user is tagged in an augmented reality of a second social network user;
- and
- associating a unique identifier with an account of said first user;
- and
- making accessible for the second social network user a non-transitory computer readable memory having recorded thereon software for execution by a mobile computer, the software including instructions, wherein said instructions are capable of causing optical data to be captured and detecting said unique identifier in said optical data;
- and
- receiving said identifier from said computer;
- and
- in response to receiving said identifier, sending instructions to said computer, wherein said instructions comprise instructions to apply said enhancements when said first user is tagged in the augmented reality of said second user.
A non-transitory computer readable storage medium having data stored therein representing software executable by a computer, the software including instructions to process gaze interlock events, the storage medium comprising:
- instructions for receiving event notifications from a detector for gaze-interlock events wherein said events are triggered when a field of view of a person comprises a line of sight to the detector and wherein said person is not an operator of a device comprising said detector;
- and
- instructions for tagging said person on an augmented reality device with an augmented reality filter effect, wherein said tagging is contingent on the detection a gaze-interlock event and wherein said tagging is conditional on the responses received from one or more queries to one or more social networks, wherein said queries are parametrized with an identifier obtained from said detector and wherein said identifier relates to said person.
Dependencies are inferred from the claim text.