Lighting and internet of things design using augmented reality
AssigneeSignify Holding B.V.
InventorsNam Chin Cho, Parth Joshi, William Thomas Cook, Christopher Lee Bohler
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Abstract
An augmented reality-based lighting design method includes displaying, by an augmented reality device, a real-time image of a target physical area on a display screen. The method further includes displaying, by the augmented reality device, a lighting fixture 3-D model on the display screen in response to a user input, where the lighting fixture 3-D model is overlaid on the real-time image of the target physical area. The method also includes generating, by the augmented reality device, a bill of materials (BOM) that includes a lighting fixture corresponding to the lighting fixture 3-D model.
Claims17
An augmented reality-based lighting and Internet of things (IoT) design method, comprising:
- displaying, by an augmented reality device, a real-time image of a target physical area on a display screen;
- displaying, by the augmented reality device, a lighting fixture 3-D model on the display screen in response to a first user input, wherein the lighting fixture 3-D model is overlaid on the real-time image of the target physical area;
- generating, by the augmented reality device, in response to a second user input and on the display screen, a bill of materials (BOM) from data included on the display screen, wherein the BOM includes a lighting fixture corresponding to the lighting fixture 3-D model;
- and
- determining, by the augmented reality device, after the BOM is generated and in response to a third user input requesting a validation of the BOM, whether one or more products in the BOM are compliant with an electrical or lighting code or guideline.
An augmented reality device, comprising:
- a camera to capture a real-time image of a target physical area;
- a display screen;
- and
- a controller configured to execute a software code to:
- display a real-time image of a target physical area on a display screen;
- display a lighting fixture 3-D model on the display screen in response to a first user input, wherein the lighting fixture 3-D model is overlaid on the real-time image of the target physical area;
- generate, in response to a second user input and on the display screen, a bill of materials (BOM) from data included on the display screen, wherein the BOM includes a lighting fixture corresponding to the lighting fixture 3-D model;
- and
- determine, after the BOM is generated and in response to a third user input requesting a validation of the BOM, whether one or more products in the BOM are compliant with an electrical or lighting code or guideline.
An augmented reality-based lighting and Internet of things (IoT) design method, comprising:
- displaying, by an augmented reality device, a real-time image of a target physical area on a display screen;
- displaying, by the augmented reality device, a 3-D model of a lighting fixture with one or more IoT devices on the display screen in response to a user input, wherein the 3-D model is overlaid on the real-time image of the target physical area;
- displaying on the display screen, by the augmented reality device, an IoT device pattern overlaid on the real-time image of the target physical area;
- and
- displaying on the display screen, by the augmented reality device, a lighting pattern overlaid on the real-time image of the target physical area in response to the augmented reality device moving within an operational range of the one or more IoT devices, wherein the lighting pattern corresponds to a light that the lighting fixture is designed to provide.
Dependencies are inferred from the claim text.