Gaming system, gaming device and method for draw poker game (dream card)
AssigneeIgt
InventorsErnest W. Moody, Michael W. Wood
Life of this patent
Estimating the term…
Abstract
A gaming system, a gaming machine and a method is provided having a Five Card Video Draw poker game with a single hand or multiple hands. The gaming system or gaming machine first determines whether a dream card is going to be used in a particular round of play or a dream card is used on every hand. If the dream card is going to be used, then the last card of the initial hand is chosen so that, when the last card is combined with the other randomly selected cards of the initial hand, the initial starting hand will have the highest possible expected value.
Claims20
A gaming system comprising:
- a processor;
- and
- a memory device that stores instructions that, when executed by the processor following receipt of a placement of a wager on a play of a game, cause the processor to:
- prior to determining any hands of cards for the play of the game:
- determine, via a feature indicator, whether to activate a feature for the play of the game, wherein different amounts of the wager are associated with different probabilities of activating the feature for the play of the game, and
- cause a display, by a display device, of a first graphical user interface comprising a graphical depiction of the feature indicator determining whether to activate the feature for the play of the game,
- responsive to the determination being to activate the feature for the play of the game:
- determine a first hand of cards by:
- randomly determining a first card from a set of cards;
- and
- determining a second card having a suit and a value from cards remaining in the set of cards, wherein the suit and the value of the second card is predetermined prior to the play of the game, and the second card is based on a non-random determination to maximize an expected value of the first hand of cards for the randomly determined first card and the cards remaining in the set of cards;
- and
- cause a display, by the display device, of a second graphical user interface comprising a graphical depiction of:
- an indication that the second card is based on the non-random determination to maximize the expected value of the first hand of cards for the randomly determined first card and the cards remaining in the set of cards, and
- the first hand of cards including the randomly determined first card and the non-randomly determined second card;
- responsive to the determination being not to activate the feature for the play of the game:
- randomly determine a second hand of cards by randomly determining each card of the second hand of cards from the deck of cards;
- and
- cause a display, by the display device, of a third graphical user interface comprising a graphical depiction of the second hand of cards.
A gaming system comprising:
- a processor;
- and
- a memory device that stores instructions that, when executed by the processor, cause the processor to:
- following receipt of a placement of a wager on a first play of a game in which a feature is activated and in which different amounts of the wager on the first play of the game are associated with different probabilities of activating the feature for the first play of the game:
- determine a first game outcome by:
- randomly determining a first element from a set of elements;
- and
- determining a second element having a characteristic which is predetermined prior to the play of the game, wherein the second element is based on a non-random determination to maximize an expected value of the first game outcome for the randomly determined first element and the elements remaining in the set of elements;
- and
- cause a display, by a display device, of a first graphical user interface comprising a graphical depiction of:
- an indication that the second element is based on the non-random determination to maximize the expected value of the first game outcome for the randomly determined first element and the elements remaining in the set of elements, and
- the first game outcome including the randomly determined first element and the non-randomly determined second element;
- following receipt of a placement of a wager on a second play of the game in which the feature is not activated:
- randomly determine a second game outcome by randomly determining each element from the set of elements;
- cause a display, by the display device, of a second graphical user interface comprising a graphical depiction of the second game outcome.
A gaming system comprising:
- a processor;
- and
- a memory device that stores instructions that, when executed by the processor, cause the processor to:
- following receipt of a placement of a wager on a first play of a game in which a feature is activated and in which different amounts of the wager on the first play of the game are associated with different probabilities of activating the feature for the first play of the game:
- determine a first game outcome by:
- randomly determining a first symbol of a first reel from a set of symbols of the first reel;
- and
- determining a second symbol of a second reel from a set of symbols of the second reel, the second symbol having a characteristic which is predetermined prior to the play of the game, wherein the second symbol is based on a non-random determination to maximize an expected value of the first game outcome for the randomly determined first symbol and the set of symbols of the second reel;
- and
- cause a display, by a display device, of a first graphical user interface comprising a graphical depiction of:
- an indication that the second symbol is based on the non-random determination to maximize an expected value of the first game outcome for the randomly determined first symbol and the set of symbols of the second reel, and
- the first game outcome including the randomly determined first symbol of the first reel and the non-randomly determined second symbol of the second reel;
- following receipt of a placement of a wager on a second play of the game in which the feature is not activated:
- randomly determine a second game outcome by randomly determining, for each reel, a symbol from the set of symbols of that reel:
- cause a display, by the display device, of a second graphical user interface comprising a graphical depiction of the second game outcome.
Dependencies are inferred from the claim text.