Systems and methods to support custom bundling of virtual items within an online game
AssigneeMythical, Inc.
InventorStoyan Nikodimov Stoyanov
Life of this patent
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Abstract
Systems and methods to support custom bundling of virtual items within an online gaming platform are disclosed. Exemplary implementations may: facilitate entry and/or selection of virtual items that are owned by a first user; initiate bundling of the virtual items into a custom item bundle; create a digital asset that represents rights pertaining to the custom item bundle; record the digital asset of a decentralized ledger; transfer to rights to other users; distribute amounts of consideration to the user who owns particular rights pertaining to the custom item bundle.
Claims18
A system configured for supporting custom bundling of virtual items within an online gaming platform, the system comprising:
- one or more processors configured by machine-readable instructions to:
- execute, within the online gaming platform, an instance of a game to facilitate presentation of the game to users, and implement in-game actions in the instance of the game in response to action requests for the in-game actions by the users, wherein presentation of the game is based on views of the game that are determined during execution of the instance of the game, wherein the users include a first user, a second user, and a third user that interact with the instance of the game;
- facilitate entry and/or selection, by the first user, of two or more virtual items that are owned by the first user, wherein the two or more virtual items are usable within the instance of the game;
- initiate bundling, by the first user, of the two of more virtual items into a custom item bundle such that subsequently, the custom item bundle includes the two or more virtual items;
- responsive to the bundling of the two or more virtual items into the custom item bundle, create a digital asset that represents a set of rights pertaining to the custom item bundle, wherein the digital asset is associated with each of the two of more virtual items, wherein the set of rights includes:
- (i) ownership rights pertaining to the custom item bundle, and
- (ii) distribution rights pertaining to the custom item bundle;
- record, on a decentralized ledger implemented by a decentralized ledger server, one or more transactions that reflect:
- (i) the ownership rights pertaining to the custom item bundle as being owned by the first user, and
- (ii) the distribution rights pertaining to the custom item bundle as being owned by the first user;
- responsive to recordation of the ownership rights pertaining to the custom item bundle as being owned by the first user, unlock value for the first user within the instance of the game;
- transfer the ownership rights pertaining to the custom item bundle to the second user in exchange for a first amount of consideration;
- responsive to recordation of the ownership rights pertaining to the custom item bundle as being owned by the second user,
- (i) remove the value for the first user within the instance of the game such that the first user no longer has the value that was previously unlocked, and
- (ii) unlock the value for the second user within the instance of the game;
- distribute a first portion of the first amount of consideration to whichever user owns the distribution rights of the custom item bundle;
- transfer the ownership rights pertaining to the custom item bundle from the second user to the third user in exchange for a second amount of consideration;
- responsive to recordation of the ownership rights pertaining to the custom item bundle as being owned by the third user,
- (i) remove the value for the second user within the instance of the game such that the second user no longer has the value that was previously unlocked, and
- (ii) unlock the value for the third user within the instance of the game;
- and
- distribute a second portion of the second amount of consideration to whichever user owns the distribution rights of the custom item bundle.
A method to support custom bundling of virtual items within an online gaming platform, the method comprising:
- executing, within the online gaming platform, an instance of a game to facilitate presentation of the game to users, and implementing in-game actions in the instance of the game in response to action requests for the in-game actions by the users, wherein the presentation of the game is based on views of the game that are determined during execution of the instance of the game, wherein the users include a first user, a second user, and a third user that interact with the instance of the game;
- facilitating entry and/or selection, by the first user, of two or more virtual items that are owned by the first user, wherein the two or more virtual items are usable within the instance of the game;
- initiating bundling, by the first user, of the two of more virtual items into a custom item bundle such that subsequently, the custom item bundle includes the two or more virtual items;
- responsive to the bundling of the two or more virtual items into the custom item bundle, creating a digital asset that represents a set of rights pertaining to the custom item bundle, wherein the digital asset is associated with each of the two of more virtual items, wherein the set of rights includes:
- (i) ownership rights pertaining to the custom item bundle, and
- (ii) distribution rights pertaining to the custom item bundle;
- recording, on a decentralized ledger implemented by a decentralized ledger server, one or more transactions that reflect:
- (i) the ownership rights pertaining to the custom item bundle as being owned by the first user, and
- (ii) the distribution rights pertaining to the custom item bundle as being owned by the first user;
- responsive to recordation of the ownership rights pertaining to the custom item bundle as being owned by the first user, unlocking value for the first user within the instance of the game;
- transferring the ownership rights pertaining to the custom item bundle to the second user in exchange for a first amount of consideration;
- responsive to recordation of the ownership rights pertaining to the custom item bundle as being owned by the second user,
- (i) removing the value for the first user within the instance of the game such that the first user no longer has the value that was previously unlocked, and
- (ii) unlocking the value for the second user within the instance of the game;
- distributing a first portion of the first amount of consideration to whichever user owns the distribution rights of the custom item bundle;
- transferring the ownership rights pertaining to the custom item bundle from the second user to the third user in exchange for a second amount of consideration;
- responsive to recordation of the ownership rights pertaining to the custom item bundle as being owned by the third user,
- (i) removing the value for the second user within the instance of the game such that the second user no longer has the value that was previously unlocked, and
- (ii) unlocking the value for the third user within the instance of the game;
- and
- distributing a second portion of the second amount of consideration to whichever user owns the distribution rights of the custom item bundle.
Dependencies are inferred from the claim text.