Game processing system, method of processing game, and storage medium storing program for processing game
AssigneeGREE, Inc.
InventorsTakashi Kuwatani, Makoto Chida
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AssigneeGREE, Inc.
InventorsTakashi Kuwatani, Makoto Chida
Estimating the term…
A game processing system for processing of a game that provides interaction with a virtual character according to one embodiment includes a storage that stores action data for specifying one or more actions of the virtual character and one or more computer processors. The game includes a VR mode in which the game progresses in accordance with detection information obtained by a head mounted display. The one or more processors determine an action of the player performed toward the virtual character based on the detection information obtained by the head mounted display attached to the head of the player, cause the virtual character to interact with the player based on the action of the player; and suspend execution of the VR mode if a suspension condition is satisfied.
A game processing system for processing a game that provides interactions between a player of the game and a virtual character, the system having one or more computer processors and a storage that stores (i) action data for specifying one or more actions of the virtual character and (ii) suspension condition data comprising a suspension condition, wherein the game includes a VR mode in which the game progresses in accordance with detection information obtained by a head mounted display attached to a head of the player, wherein the head mounted display includes an information processing device, and the one or more computer processors configured to:
A method of processing a game that provides interactions between a player of the game and a virtual character by one or more computer processors executing computer readable instructions, wherein the one or more computer processors are in communication with a storage that stores (i) action data specifying one or more actions of the virtual character and (ii) suspension condition data comprising a suspension condition, wherein the game includes a VR mode in which the game progresses in accordance with detection information obtained by a head mounted display, and wherein the head mounted display includes an information processing device, the method comprising:
A computer-readable tangible non-transitory storage medium storing computer readable instructions for processing a game that provides interactions between a player of the game and a virtual character, wherein the computer-readable tangible non-transitory storage medium is stored in a storage that stores (i) action data for specifying one or more actions of the virtual character and (ii) suspension condition data comprising a suspension condition, the game includes a VR mode in which the game progresses in accordance with detection information obtained by a head mounted display attached to a head of the player, wherein the head mounted display includes an information processing device, and wherein the computer readable instructions, when executed by one or more computer processors, effectuate operations comprising:
Dependencies are inferred from the claim text.