Virtual reality with interactive streaming video and likelihood-based foveation
AssigneeMicrosoft Technology Licensing, LLC
InventorsEric Horvitz, Eduardo Cuervo, David Chu
Life of this patent
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AssigneeMicrosoft Technology Licensing, LLC
InventorsEric Horvitz, Eduardo Cuervo, David Chu
Estimating the term…
A server may be configured to receive first pose data from a virtual reality device, generate second pose data, including a pose prediction, based at least on the first pose data, render a map representation based at least on the pose prediction, determine regions of the map representation based on a likelihood of view of each of the regions, perform foveation in each of the regions and generate an encoded frame based on the regions and a network parameter, and send the encoded frame and second pose data to the device. The encoding may associate each of the regions with a quality level and base the foveation on each region's associated quality level. The foveation may use different quantization parameters for each of the regions and/or use rendering foveation for each of regions. Network conditions such as latency, bandwidth, and/or jitter may be considered for bit allocation in the foveation.
A server comprising:
A device comprising:
A method in a virtual reality system comprising:
Dependencies are inferred from the claim text.