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US 11,080,966 B2Granted
Dual-meter hybrid gaming apparatus, system and method
AssigneeUplay1
InventorBruce Merati
Life of this patent
Estimating the term…
Abstract
A variety of embodiments are described for determining two or more game payouts in a game based on both skill and chance. In one embodiment, a gaming device or gaming server determines a skill level of a player as the player plays a game, and then determines a chance payout based on a random number generator and a skill payout based on the skill level of the player.
Claims16
A method for determining two or more game payouts in a game based on both skill and chance, comprising:
- receiving, by the processor, a wager from a player;
- allocating, by the processor, the wager into two components, a skill component based on the player's skill and a chance payout based the random number generator;
- determining, by a processor, a skill level of the player as the player plays the game;
- determining an outcome of the game;
- determining, by the processor, a skill payout based on the skill component and the skill level of the player;
- determining, by the processor, a chance payout based on the chance component and the outcome;
- and
- providing, by the processor, a first indication of the chance payout and a second indication of the skill payout to a display device for display to the player.
5 more elements
A gaming device for determining two or more game payouts in a game based on both skill and chance, comprising:
- a user input device for receiving player input from a player as the player plays the game;
- a display for providing visual information to the player as the player plays the game;
- a memory for storing processor-executable instructions;
- and
- the processor, for executing the processor-executable instructions that cause the gaming device to:
- receive, by the processor, a wager from the player;
- allocate, by the processor, the wager into two components, a skill component based on the player's skill and a chance payout based the random number generator;
- determine a skill level of the player as the player plays the game;
- determine an outcome of the game;
- determine, by the processor, a skill payout based on the skill component and the skill level of the player;
- determine, by the processor, a chance payout based on the chance component and the outcome;
- and
- provide, by the processor, a first indication of the chance payout and a second indication of the skill payout to a display device for display to the player.
10 more elements
Dependencies are inferred from the claim text.