# US 11,027,206 B2 · Multi-device gaming interface

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- Number: US 11,027,206 B2
- Document ID: US11027206B2
- Status: Granted
- Kind: B2
- Application number: 16/702,141
- Filed: 2019-12-03
- Published: 2020-04-02
- Granted: 2021-06-08
- Earliest claimed: 2013-09-17
- Assignees: Voyetra Turtle Beach, Inc.
- Applicants: Voyetra Turtle Beach, Inc.
- Inventors: Richard Kulavik; Shobha Devi Kuruba Buchannagari; Kevin Arthur Robertson
- Web page: https://patentgrep.com/patent/US11027206B2

## CPC

- A63F 13/98: Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
- A63F 13/215: comprising means for detecting acoustic signals, e.g. using a microphone
- A63F 13/424: involving acoustic input signals, e.g. by using the results of pitch or rhythm extraction or voice recognition
- A63F 13/77: involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
- A63F 13/87: Communicating with other players during game play, e.g. by e-mail or chat
- A63F: CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR

## Abstract

An electronic device may be configured to present a user interface via which a user can select from a plurality of commands associated with a particular video game. In response to a selection of one of the plurality of commands, the electronic device may transmit the selected one of the plurality of commands to a user interface device. The selected command may cause said user interface device to transmit a corresponding one or more simulated user inputs to a game console. The selection of the command may occur automatically in response to detection, by audio processing circuitry, of an occurrence of the particular audio clip in an audio signal output by the game console.

## Claims

### Claim 1

A system comprising:
an electronic device configured to:
present a user interface via which a user can select from a plurality of commands associated with a particular video game; and
in response to a selection of one of said plurality of commands, transmit said selected one of said plurality of commands to a user interface device, wherein:
said selected one of said plurality of commands causes said user interface device to transmit a corresponding one or more simulated user inputs to a game console associated with said video game.

### Claim 2 (depends on 1)

The system of claim 1, wherein parameter settings for a headset communicatively coupled to said electronic device are associated, in memory, with a particular audio clip from said video game.

### Claim 3 (depends on 2)

The system of claim 2, wherein said electronic device is configured to automatically send said parameter settings to said headset in response to detection, by audio processing circuitry, of an occurrence of said particular audio clip in an audio signal output by said game console.

### Claim 4 (depends on 2)

The system of claim 2, wherein said parameter settings determine one or both of:
a manner in which said headset processes game audio received by said headset from said game console; and
a manner in which said headset processes chat audio received by said headset from said game console.

### Claim 5 (depends on 2)

The system of claim 2, wherein said parameter settings determine a manner in which said headset processes microphone audio to be output by said headset to said game console.

### Claim 6 (depends on 1)

The system of claim 1, wherein:
said transmitted selected one of said plurality of commands is routed to said user interface device via a headset;
a link traversed by said transmitted selected one of said plurality of commands from said electronic device to said headset uses a first communication protocol; and
a link traversed by said transmitted selected one of said plurality of commands from said electronic device to said headset uses a second communication protocol.

### Claim 7 (depends on 1)

The system of claim 1, wherein said user interface device is a game controller comprising a joystick and/or a directional pad.

### Claim 8 (depends on 1)

The system of claim 1, wherein said electronic device is a headset configured to receive audio signals output by said game console.

### Claim 9

A method comprising:
in an electronic device of a gaming peripheral network:
presenting a user interface via which a user can select from a plurality of commands associated with a particular video game; and
in response to a selection of one of said plurality of commands by a user of said electronic device, transmitting said selected one of said plurality of commands to a user interface device,
wherein:
said selected one of said plurality of commands causes said user interface device to transmit a corresponding one or more simulated user inputs to a game console associated with said video game.

### Claim 10 (depends on 9)

The method of claim 9, wherein parameter settings for a headset communicatively coupled to said electronic device are associated, in memory, with a particular audio clip from said video game.

### Claim 11 (depends on 10)

The method of claim 10, comprising automatically sending said parameter settings to said headset in response to detection, by audio processing circuitry, of an occurrence of said particular audio clip in an audio signal output by said game console.

### Claim 12 (depends on 10)

The method of claim 10, wherein said parameter settings determine one or both of:
a manner in which said headset processes game audio received by said headset from said game console; and
a manner in which said headset processes chat audio received by said headset from said game console.

### Claim 13 (depends on 10)

The method of claim 10, wherein said parameter settings determine a manner in which said headset processes microphone audio to be output by said headset to said game console.

### Claim 14 (depends on 10)

The method of claim 10, wherein said user interface device is a game controller comprising a joystick and/or a directional pad.

### Claim 15 (depends on 10)

The method of claim 10, wherein said electronic device is a headset configured to receive audio signals output by said game console.
