System and method for marksmanship training
AssigneeShooting Simulator, LLC
InventorJames L. Northrup
Life of this patent
Estimating the term…
Abstract
A system for and method of use of an augmented reality display is provided. The preferred system is implemented by one or more tactical units calculating a target path from a weapon position and a range. A lead is calculated. A phantom target is displayed at the lead. A virtual laser and virtual tracer are provided to assist in target tracking. A spotter unit is also provided to supplement target path and range data. A neural network is provided to learn from tracking and successful lead data and to predict lead in the tactical theatre.
Claims25
An augmented reality ranging and lead determination system comprising:
- a set of processors, operatively connected to a set of memories;
- an augmented reality display, connected to the set of processors;
- the set of memories further comprising instructions that when executed by the set of processors cause the system to:
- derive a weapon path, from a movement of a weapon trained on a target;
- derive a range distance from the weapon to the target;
- extend a ray object, from the weapon to the range distance, based on the weapon path;
- derive a target trajectory from the ray object;
- derive a lead position from the range and the target trajectory;
- and,
- render a phantom, at lead position, on the augmented reality display.
An augmented reality ranging and lead determination system for a target comprising:
- a first remote unit, having a first processor, and a first memory and a first augmented reality display, operatively connected to the first processor;
- a second remote unit, having a second processor, and a second memory, and a second augmented reality display, operatively connected to the second processor;
- the first memory and the second memory including a set of instructions that, when executed, cause the system to perform the steps of:
- initiating, by the first remote unit, a track of the target;
- determining, by the first remote unit, a first range to the target;
- determining, by the first remote unit, a first weapon position;
- determining, by the first remote unit, a first remote unit position;
- calculating, by the first remote unit, a target path based on the first weapon position, the first remote unit position and the first range to target;
- sending, from the first remote unit to the second remote unit, the target path;
- determining, by the second remote unit, a second range to target;
- calculating, by the second remote unit, a first time to target;
- determining, by the second remote unit, a second weapon position;
- displaying, on the second augmented reality display, a first virtual laser based on the second weapon position;
- calculating, by the second remote unit, a first lead distance based on the first time to target;
- displaying, on the second augmented reality display, a first phantom target at the first lead distance;
- comparing, by the second remote unit, the first phantom target to the first virtual laser to determine a first coincidence condition;
- and,
- generating a fire alert message, by the second remote unit, upon receipt of the first coincidence condition.
An augmented reality ranging and lead determination system for a target comprising:
- a tactical computer, having a first processor and a first memory;
- a spotter unit, having a second processor, a second memory, and a camera, operatively connected to the tactical computer;
- a remote unit, having a third processor, a third memory, and an augmented reality display, operatively connected to the tactical computer;
- the first memory, the second memory and the third memory including a set of instructions, that when executed, cause the system to perform the steps of:
- deriving a weapon path from a movement of a weapon trained on the target;
- deriving a first range to target from the remote unit;
- deriving a first target trajectory from the weapon path and the first range to target;
- deriving a camera path from a movement of the camera trained on the target;
- deriving a second range to target from the spotter unit;
- deriving a second target trajectory from the camera path and the second range to target;
- deriving a third target trajectory from the first target trajectory and the second target trajectory;
- calculating a lead from the third target trajectory;
- and,
- displaying a phantom target, on the third target trajectory, at the first lead, on the augmented reality display.
An augmented reality ranging and lead determination system for a target comprising:
- a tactical computer, having a first processor and a first memory;
- a neural network, having an input layer and an output layer, operatively connected to the tactical computer and the first memory;
- a remote unit, having a second processor and a second memory, and an augmented reality display, operatively connected to the tactical computer;
- the first memory and the second memory including a set of instructions, that when executed, cause the system to perform the steps of:
- deriving a weapon path from a movement of a weapon trained on the target;
- deriving a range to target from the remote unit;
- deriving a target trajectory from the weapon path and the range to target;
- training the neural network with the target trajectory and the range to target;
- submitting a current set of target path data to the input layer;
- and,
- reading a predictive set of lead data from the output layer.
Dependencies are inferred from the claim text.