Automated cross-session video game testing
AssigneeElectronic Arts Inc.
InventorsMilan Culibrk, Newman Scott Hunter, Martin Talbot, Andrew Gearhart
Life of this patent
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AssigneeElectronic Arts Inc.
InventorsMilan Culibrk, Newman Scott Hunter, Martin Talbot, Andrew Gearhart
Estimating the term…
Embodiments disclosed herein include a system that is capable of processing test data across multiple sessions of a video game. In some cases, the tests are performed over multiple video games that share a game engine. The generated test data may be analyzed as the test is being performed and key performance indicators may be extracted from the test data reducing the test data by at least an order of magnitude. Further, the extracted key performance indicators are used to automatically conduct further testing, such as regression testing, based on an analysis of the key performance indicators with respect to trend data generated from prior tests of the video game or of a shared game engine used by multiple video games.
A computer-implemented method comprising:
A system comprising:
A non-transitory computer-readable storage medium storing computer executable instructions that, when executed by one or more computing devices, configure the one or more computing devices to perform operations comprising:
Dependencies are inferred from the claim text.