# US 10,946,269 B2 · Method and system for inter-headset communications via data over in-game audio

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- Number: US 10,946,269 B2
- Document ID: US10946269B2
- Status: Granted
- Kind: B2
- Application number: 16/424,180
- Filed: 2019-05-28
- Published: 2019-09-12
- Granted: 2021-03-16
- Earliest claimed: 2013-11-05
- Assignees: Voyetra Turtle Beach, Inc.
- Applicants: Voyetra Turtle Beach, Inc.
- Inventors: Richard Kulavik
- Web page: https://patentgrep.com/patent/US10946269B2

## CPC

- A63F 13/20: Input arrangements for video game devices
- A63F 13/235: using a wireless connection, e.g. infrared or piconet
- A63F 13/25: Output arrangements for video game devices
- A63F 13/87: Communicating with other players during game play, e.g. by e-mail or chat
- A63F 13/98: Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
- A63F 13/54: involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
- H04R 5/033: Headphones for stereophonic communication {(details thereof, e.g. relating to batteries, cables or control elements H04R1/10)}
- A63F: CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- H04R: LOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; ELECTRIC HEARING AIDS; PUBLIC ADDRESS SYSTEMS (producing sounds with frequency not determined by supply frequency G10K)

## Abstract

A gaming headset receives a chat audio channel that conveys chat audio. The gaming headset includes an voiceband modem that modulates data for communication over the chat audio channel, and transmits the modulated data on the chat audio channel that conveys the chat audio. The modulated data may be communicated, via the chat audio channel, to one or more devices associated with one or more other gamers that are engaged in the play of the particular game. The modulated data includes one or more dual tone multi-frequency tones. The gaming headset may also receive data, via the chat audio channel, from one or more devices associated with one or more other gamers that are engaged in the play of the particular game.

## Claims

### Claim 1

A method comprising:
in a gaming headset that receives a chat audio channel that conveys chat audio signals, wherein said gaming headset comprises a voiceband modem:
modulating non-chat data onto a first voiceband signal for communication over said chat audio channel; and
transmitting said first voiceband signal modulated by the data on said chat audio channel that conveys said chat audio signals.

### Claim 2 (depends on 1)

The method according to claim 1, comprising communicating said first voiceband signal modulated by said data, via said chat audio channel, to one or more devices associated with one or more other gamers that are engaged in said play of said game.

### Claim 3 (depends on 1)

The method according to claim 1, wherein said data comprises parameter settings, scrambling keys, and/or messages comprising text, image, and/or video content.

### Claim 4 (depends on 1)

The method according to claim 1, comprising receiving said first voiceband signal carrying said data from a second screen communication device that is communicatively coupled to said gaming headset, wherein said second screen communication device is utilized by a gamer that is engaged in said game.

### Claim 5 (depends on 4)

The method according to claim 4, comprising communicating said data that is received from said second screen communication device to another second screen communication device via said chat audio channel, wherein said another second screen communication device is utilized by another gamer that is engaged in said game.

### Claim 6 (depends on 1)

The method according to claim 1, wherein said voiceband signal modulated by said data comprises one or more dual tone multi-frequency tones.

### Claim 7 (depends on 1)

The method according to claim 1, comprising acquiring said data from a storage device within said gaming headset.

### Claim 8

A system comprising:
a gaming headset that receives a chat audio channel that conveys chat audio signals, wherein said gaming headset comprises a voiceband modem operable to:
modulate non-chat data onto a first voiceband signal for communication over said chat audio channel; and
transmit said first voiceband signal modulated by the data on said chat audio channel that conveys said chat audio signals.

### Claim 9 (depends on 8)

The system according to claim 8, wherein said gaming headset is operable to communicate said voiceband signal modulated by said data, via said chat audio channel, to one or more devices associated with one or more other gamers that are engaged in said play of said game.

### Claim 10 (depends on 8)

The system according to claim 8, wherein said data comprises parameter settings, scrambling keys, and/or messages comprising text, image, and/or video content.

### Claim 11 (depends on 8)

The system according to claim 8, wherein said gaming headset is operable to receive said first voiceband signal carrying said data from a second screen communication device that is communicatively coupled to said gaming headset, wherein said second screen communication device is utilized by a gamer that is engaged in said game.

### Claim 12 (depends on 11)

The system according to claim 11, wherein said gaming headset is operable to communicate said data that is received from said second screen communication device to another second screen communication device via said chat audio channel, wherein said another second screen communication device is utilized by another gamer that is engaged in said game.

### Claim 13 (depends on 8)

The system according to claim 8, comprising acquiring said data from a storage device within said gaming headset, wherein said first voiceband signal modulated by said data comprises one or more dual tone multi-frequency tones.

### Claim 14 (depends on 8)

The system according to claim 8, wherein said data is acquired from a storage device within said gaming headset.

### Claim 15

A non-transitory computer readable medium having stored thereon, a computer program having at least one code section that is executable by circuitry of a gaming headset for causing the gaming headset to perform steps comprising:
modulating non-chat data onto a first voiceband signal for communication over a chat audio channel, wherein:
said gaming headset receives a chat audio channel that conveys chat audio signals; and
said gaming headset comprises a voiceband modem; transmitting, by said voiceband modem, said first voiceband signal modulated by said data on said chat audio channel that conveys said chat audio signals.
