Systems and methods for authenticating a user on an augmented, mixed and/or virtual reality platform to deploy experiences
AssigneePracticalVR Inc.
InventorsJames-Micheal A. Reed, Terry L. Bennett, Volkan Seymen
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Abstract
Systems and methods for authenticating a user on an augmented, mixed and/or virtual reality platform are provided. Once the user is authenticated, advertisements, experiences, appless apps, and/or tools may be deployed to a user, such as transforming an object on gaze into an advertisement, experience, scripted or un-scripted 3D object, animated or still 2D image, appless app, and/or tool. Using augmented, mixed and/or virtual reality technology, when a user looks/gazes at a virtual object, the bubble may then pop, transitioning into a video screen. The video screen is not being augmented on the virtual object itself.
Claims7
A method for spawning or transformation of an object or an interface on action by a user on an augmented, mixed or virtual reality platform upon authentication of the user, the method comprising:
- starting a practical event manager, wherein a session is created and the user is identified;
- placing one or more anchors to a precise location for real-time deployment in a main experience and for the one or more additional experiences;
- loading location-locked objects or placing an object dynamically into an environment being viewed by the user in the main experience, wherein the object passively waits for a collision with a raycast from the user or interaction via action by the user;
- and
- starting a transition once the object detects the raycast from collision or action, wherein the transition transforms the object into the one or more additional experiences.
Dependencies are inferred from the claim text.