# US 10,870,059 B1 · Reduced skill, short-term fantasy sports method and system

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- Number: US 10,870,059 B1
- Document ID: US10870059B1
- Status: Granted
- Kind: B1
- Application number: 16/587,017
- Filed: 2019-09-29
- Granted: 2020-12-22
- Earliest claimed: 2019-09-29
- Applicants: Mark A. Litman
- Inventors: Mark A. Litman
- Web page: https://patentgrep.com/patent/US10870059B1

## CPC

- A63F 13/828: Managing virtual sport teams
- G06Q 50/34: Betting or bookmaking, e.g. Internet betting
- G07F 17/3209: {Input means, e.g. buttons, touch screen}
- G07F 17/3225: {Data transfer within a gaming system, e.g. data sent between gaming machines and users}
- G07F 17/3272: {Games involving multiple players}
- G07F 17/3276: {wherein the players compete, e.g. tournament}
- G07F 17/3288: {Betting, e.g. on live events, bookmaking}
- G07F 17/3295: {Games involving skill, e.g. dexterity, memory, thinking}
- A63F: CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- G06Q: INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G07F: COIN-FREED OR LIKE APPARATUS (coin sorting G07D3/00; coin testing G07D5/00; {handling coins or paper currencies apart from payment activated apparatus G07D; payment architectures, schemes or protocols G06Q20/00})

## Abstract

A method of executing a sports fantasy wagering event among multiple players executed through player terminals to one or more servers, each of the player terminals comprising: one or more processors; player input controls; a communications component to connect the player terminal to a gaming platform running on the one or more servers; wherein the sports fantasy event is a single player game competing against multiple other single players that is dependent upon verifiable sports event outcomes in sports events; wherein each of the players select individual sports players or sports team performances, even if other ones of the multiple players have selected same individual sports players or sports team performances; and the one or more servers generate an amended point outcome based on reducing numbers of points awarded to each of the multiple players inversely based on numbers of the players having selected any identical performance.

## Claims

### Claim 1

A method of executing a sports fantasy wagering event among multiple participants executed through participant terminals to one or more servers, each of the participant terminals comprising:
one or more processors;
player input controls;
a communications component to connect the participant terminal to a gaming platform running on the one or more servers;
a display to depict action into and from an interactive gaming session directed to a sports fantasy event, wherein the interactive game is a single participant competing against other single participants that is dependent upon verifiable sports event outcomes in sports event where all wagers must be placed before a first sports event from among at least ten sports events begin;
wherein the participant selects or enters through the player input controls sports event selections for the verifiable sports event outcomes by defined individual sports players or sports team performances selected from the group consisting of sports players at specific positions, team defensive performance and team offensive performance through the participant input controls;
each of the multiple participants selecting a predetermined number of outcomes for the defined individual sports players performance or sports team performances;
wherein each of the multiple participants may select any of the defined individual sports players or sports team performances, even if other ones of the multiple participants have selected ones of the defined individual sports players or sports team performances; and
upon occurrence of verifiable outcomes for the defined individual sports players performance or sports team performances, points are awarded by the one or more servers to each of the multiple participants based on performance with respect to the verifiable outcomes for the defined individual sports players performance or sports team performances;
the one or more servers having a memory and the memory having instructions stored thereon that when executed by the one or more servers causes the one or more servers to generate an amended point outcome based on reducing numbers of points awarded to each of the multiple participants inversely based on numbers of the participants having selected any identical individual sports players performance or sports team performances;
wherein a monetary wager is placed through the participant input controls and monetary payouts are authorized by the one or more servers to individual participants based upon accumulation of points from the amended point outcomes for the individual sports players; and
wherein sports events providing the verifiable outcomes for the defined individual sports players performance or sports team performances are limited to sports players performance or sports team performances that occur within a time frame of seven days or less and wherein the amended outcome is provided by establishing a single and equal balancing base number of selections to at least one individual sports players' position performance or sports team performance.

### Claim 2 (depends on 1)

The method of claim 1 wherein the amended point outcome A based on reducing numbers of points awarded to each of the multiple sports players inversely based on numbers of the participants having selected any identical individual sports players performance or sports team performances is determined by determining total numbers of the multiple participants N, the total number of each individual sports players performance or sports team performance, and multiply points P awarded on any identical individual sports players performance or sports team performances S, the number of participant made on each of the individual sports players performance or sports team performance O according to A=P×O/N such that increased selection of an identical individual sports players performance reduces amended points awarded to each of the numbers of participant selections O.

### Claim 3 (depends on 1)

The method of claim 1 wherein sports events providing the verifiable outcomes for the defined individual sports players performance or sports team performances are limited to sports players performance or sports team performances that occur within a time frame of seven days or less.

### Claim 4 (depends on 2)

The method of claim 2 wherein sports events providing the verifiable outcomes for the defined individual sports players performance or sports team performances are limited to sports players performance or sports team performances that occur within a time frame of seven days or less.

### Claim 5 (depends on 1)

The method of claim 1 wherein a printer at the participant terminal prints out a sports event ticket identifying the individual sports players performance or sports team performances selected by an individual participant, and a number identifying a total of all individual participants making an identical selection.

### Claim 6 (depends on 1)

The method of claim 1 wherein the one or more individual sports players performance or sports team performances are football sports game parameters selected from the group consisting of points scored, yardage made, points allowed, and sacks.

### Claim 7 (depends on 1)

The method of claim 1 wherein the one or more individual sports players performance or sports team performances are football sports game parameters selected from the group consisting of points scored, yardage made, points allowed, and sacks.

### Claim 8 (depends on 5)

The method of claim 5 wherein the one or more individual sports players performance or sports team performances are sports game parameters selected from the group consisting of points scored, yardage made, points allowed, and sacks.

### Claim 9 (depends on 1)

The method of claim 1 wherein the one or more individual sports players performance or sports team performances are baseball sports game parameters selected from the group consisting of runs batted in, total runs, strikeouts, hits and walks.

### Claim 10 (depends on 1)

The method of claim 1 wherein the one or more individual sports players performance or sports team performances are basketball sports game parameters selected from the group consisting of points scored, three-point plays, fouls, free throws and personal fouls.

### Claim 11 (depends on 1)

The method of claim 1 wherein selecting a predetermined number of outcomes for the defined individual sports players performance or sports team performances is made from a pool of known outcomes for the defined individual sports players performance or sports team performances.

### Claim 12 (depends on 6)

The method of claim 6 wherein selecting a predetermined number of outcomes for the defined individual sports players performance or sports team performances is made from a pool of known outcomes for the defined individual sports players performance or sports team performances.

### Claim 13 (depends on 7)

The method of claim 7 wherein selecting a predetermined number of outcomes for the defined individual sports players performance or sports team performances is made from a pool of known outcomes for the defined individual sports players performance or sports team performances.

### Claim 14

A method of executing a sports fantasy wagering event among multiple participants executed through participant terminals to one or more servers, each of the participant terminals comprising:
one or more processors;
player input controls;
a communications component to connect the participant terminal to a gaming platform running on the one or more servers;
a display to depict action into and from an interactive gaming session directed to a sports fantasy event, wherein the interactive game is a single participant competing against other single participants that is dependent upon verifiable sports event outcomes in sports event where all wagers must be placed before a first sports event from among at least ten sports events begin;
wherein the participant selects or enters through the player input controls sports event selections for the verifiable sports event outcomes by defined individual sports players or sports team performances selected from the group consisting of sports players at specific positions, team defensive performance and team offensive performance through the participant input controls;
each of the multiple participants selecting a predetermined number of outcomes for the defined individual sports players performance or sports team performances;
wherein each of the multiple participants may select any of the defined individual sports players or sports team performances, even if other ones of the multiple participants have selected ones of the defined individual sports players or sports team performances; and
upon occurrence of verifiable outcomes for the defined individual sports players performance or sports team performances, points are awarded by the one or more servers to each of the multiple participants based on performance with respect to the verifiable outcomes for the defined individual sports players performance or sports team performances;
the one or more servers having a memory and the memory having instructions stored thereon that when executed by the one or more servers causes the one or more servers to generate an amended point outcome based on reducing numbers of points awarded to each of the multiple participants inversely based on numbers of the participants having selected any identical individual sports players performance or sports team performances, wherein a monetary wager is placed through the participant input controls and monetary payouts are authorized by the one or more servers to individual participants based upon accumulation of points from the amended point outcomes for the individual sports players, and wherein sports events providing the verifiable outcomes for the defined individual sports players performance or sports team performances are limited to sports players performance or sports team performances that occur within a time frame of seven days or less and wherein the amended outcome is provided by establishing a balancing base number of selections to each and every individual sports players performance or sports team performance, and that balancing base is equal at least 10% of the total number of participants in the sports fantasy wagering event.

### Claim 15

A method of executing a sports fantasy wagering event among multiple participants executed through participant terminals to one or more servers, each of the participant terminals comprising:
one or more processors;
player input controls;
a communications component to connect the participant terminal to a gaming platform running on the one or more servers;
a display to depict action into and from an interactive gaming session directed to a sports fantasy event, wherein the interactive game is a single participant competing against other single participants that is dependent upon verifiable sports event outcomes in sports event where all wagers must be placed before a first sports event from among at least ten sports events begin;
wherein the participant selects or enters through the player input controls sports event selections for the verifiable sports event outcomes by defined individual sports players or sports team performances selected from the group consisting of sports players at specific positions, team defensive performance and team offensive performance through the participant input controls;
each of the multiple participants selecting a predetermined number of outcomes for the defined individual sports players performance or sports team performances;
wherein each of the multiple participants may select any of the defined individual sports players or sports team performances, even if other ones of the multiple participants have selected ones of the defined individual sports players or sports team performances; and
upon occurrence of verifiable outcomes for the defined individual sports players performance or sports team performances, points are awarded by the one or more servers to each of the multiple participants based on performance with respect to the verifiable outcomes for the defined individual sports players performance or sports team performances;
the one or more servers having a memory and the memory having instructions stored thereon that when executed by the one or more servers causes the one or more servers to generate an amended point outcome based on reducing numbers of points awarded to each of the multiple participants inversely based on numbers of the participants having selected any identical individual sports players performance or sports team performances, wherein a printer at the participant terminal prints out a sports event ticket identifying the individual sports players performance or sports team performances selected by an individual participant, and a number identifying a total of all individual participants making an identical selection.

### Claim 16 (depends on 15)

The method of claim 15 wherein a monetary wager is placed through the participant input controls and monetary payouts are authorized by the one or more servers to individual participants based upon accumulation of points from the amended point outcomes for the individual sports players, and wherein a printer at the participant terminal prints out a sports event ticket identifying the individual sports players performance or sports team performances selected by an individual participant, and a number identifying a total of all individual participants making an identical selection.

### Claim 17 (depends on 16)

The method of claim 16 wherein the amended point outcome A based on reducing numbers of points awarded to each of the multiple players inversely based on numbers of the participants having selected any identical individual sports players performance or sports team performances is determined by determining total numbers of the multiple participants N, the total number of each individual sports players performance or sports team performance points P, and multiply points P awarded to participants on any identical individual sports player's performance or sports team performances S, the number of selections made on each of the individual sports players performance or sports team performance O according to A=P×O/N such that increased selection of an identical individual sports players performance reduces amended points awarded to each of the numbers of selections O, and wherein a printer at the participant terminal prints out a sports event ticket identifying the individual sports players performance or sports team performances selected by an individual participant, and a number identifying a total of all individual participants making an identical selection.

### Claim 18 (depends on 17)

The method of claim 17 wherein the one or more individual sports players performance or sports team performances are football sports game parameters selected from the group consisting of points scored, yardage made, points allowed, and sacks.

### Claim 19

A method of executing a sports fantasy wagering event among multiple participants executed through participant terminals to one or more servers, each of the participant terminals comprising:
one or more processors;
player input controls;
a communications component to connect the participant terminal to a gaming platform running on the one or more servers;
a display to depict action into and from an interactive gaming session directed to a sports fantasy event, wherein the interactive game is a single participant competing against other single participants that is dependent upon verifiable sports event outcomes in sports event where all wagers must be placed before a first sports event from among at least ten sports events begin;
wherein the participant selects or enters through the player input controls sports event selections for the verifiable sports event outcomes by defined individual sports players or sports team performances selected from the group consisting of sports players at specific positions, team defensive performance and team offensive performance through the participant input controls;
each of the multiple participants selecting a predetermined number of outcomes for the defined individual sports players performance or sports team performances;
wherein each of the multiple participants may select any of the defined individual sports players or sports team performances, even if other ones of the multiple participants have selected ones of the defined individual sports players or sports team performances; and
upon occurrence of verifiable outcomes for the defined individual sports players performance or sports team performances, points are awarded by the one or more servers to each of the multiple participants based on performance with respect to the verifiable outcomes for the defined individual sports players performance or sports team performances;
the one or more servers having a memory and the memory having instructions stored thereon that when executed by the one or more servers causes the one or more servers to generate an amended point outcome based on reducing numbers of points awarded to each of the multiple participants inversely based on numbers of the participants having selected any identical individual sports players performance or sports team performances, wherein the amended outcome is provided by the one or more servers establishing a balancing base number of selections to each and every individual sports players performance or sports team performance, and that balancing base is equal at least 10% of the total number of participants in the sports fantasy wagering event.
