Pawn launching game
AssigneeCatchup Toys Limited
InventorsGuy Rubin, Avi Resch
Life of this patent
Estimating the term…
Abstract
A launcher (300) for pawns (666) comprising: a chamber comprising a base (110) and a muzzle situated opposite to each other, wherein the chamber is configured to be loaded with the pawn (666), via the muzzle; a magnet secured to the base (110); a bolt adapted to slide within the chamber to a loading position; a spring confined between the bolt and the base (110), wherein the spring is adapted to be squeezed; wherein by loading the pawn (666) into the chamber the bolt slide against the spring thereby squeeze the spring to the load position, wherein the bolt is configured to be retained in the load position, and wherein external impact break the magnetic field thus release the spring for driving the bolt toward the muzzle.
Claims20
A pawn launching game comprising:
- at least one launcher;
- a plurality of pawns, each adapted to be loaded into the launcher;
- at least two disks, each having a base surface and an opposite sliding surface, wherein the disk is configured as a base when the base surface faces a surface or the disk is configured as a diskater when the sliding surface faces the surface,
- wherein the base is configured to prevent the disk from sliding on the surface and retain the launcher on the sliding surface,
- wherein the diskater is configured to slide on the surface and impact, by collision, either the base or the launcher loaded with pawn, and
- wherein, upon impact, the launcher ejects the pawn.
A method for playing a pawn launching game by users selected from the group consisting of a user, at least one opponent user, and a combination thereof, wherein the game comprises at least one launcher;
- at least one base;
- a plurality of pawns;
- and at least one diskater, the method comprising:
- providing each user of the group with at least one launcher, at least one base, a plurality of pawns and a diskater;
- retaining the launcher to the base of each user;
- loading the launcher of each user with a pawn;
- deploying the base of each user in a strategic formation;
- sliding a diskater by the user for colliding with the base of the opponent user in order to cause pawns to be ejected;
- catching as many ejected pawns in the air by the opponent user;
- reloading pawns which were caught in the air by the opponent user back to the launcher;
- and
- surrendering pawns that fell on the floor to the user.
Dependencies are inferred from the claim text.