Device and process for providing mobile gamification
AssigneeTracFone Wireless, Inc.
InventorJames Zimmerman
Life of this patent
Estimating the term…
Abstract
A wireless device to provide mobile gamification services includes a transceiver configured to transmit data, an application to remotely connect via a network to a mobile website, to download a game from the mobile website to the wireless device, to execute the game locally on the wireless device, to execute the game via the mobile website, to redeem game rewards associated with wireless services, and to select the game rewards associated with the wireless services, a processor to control the transceiver and execute the application, a display to display the game and the game rewards, and a computer readable medium to store the application and user preferences associated with the game and with the wireless services.
Claims23
A wireless device configured to provide mobile gamification services, the wireless device comprising:
- a transceiver configured to transmit data and receive data via a wireless network provided by a wireless service provider;
- a processor configured to control the transceiver and execute an application;
- the transceiver further configured to remotely connect to a subscriber profile repository server via the wireless network to at least one of the following:
- download a game from the subscriber profile repository server to the wireless device to execute the game locally on the wireless device and execute the game remotely via the subscriber profile repository server;
- the processor further configured to execute the application and receive a request to select and redeem game rewards associated with wireless services provided by the wireless service provider;
- a display to display the game and the game rewards;
- and
- a computer readable medium configured to store the application associated with the game,
- wherein the transceiver is further configured to receive a message with a link to the subscriber profile repository server with the game and to display the message on the display of the wireless device;
- and
- wherein the message is sent in response to a Short Message Service (SMS) Campaign Management database in coordination with the subscriber profile repository server.
A process to provide mobile gamification services with a wireless device, the process comprising:
- transmitting data and receiving data with a transceiver via a wireless network provided by a wireless service provider;
- controlling with a processor the transceiver and executing an application;
- remotely connecting with the transceiver to a subscriber profile repository server via the wireless network to at least one of the following:
- download a game from the subscriber profile repository server to the wireless device to execute the game locally on the wireless device and execute the game remotely via the subscriber profile repository server;
- executing with the processor the application and receiving a request to select and redeem game rewards associated with wireless services provided by the wireless service provider;
- displaying with a display the game and the game rewards;
- and
- storing the application associated with the game in a computer readable medium,
- wherein the transceiver is further configured to receive a message with a link to the subscriber profile repository server with the game and to display the message on the display of the wireless device;
- and
- wherein the message is sent in response to a Short Message Service (SMS) Campaign Management database in coordination with the subscriber profile repository server.
A system configured to provide mobile gamification services on a wireless device, the system comprising:
- a server configured to transmit data to the wireless device and receive data from the wireless device via a wireless network provided by a wireless service provider;
- the server further configured to remotely connect the wireless device to a subscriber profile repository server via the wireless network;
- the server further configured to implement at least one of the following:
- download a game from the subscriber profile repository server to the wireless device to execute the game locally on the wireless device and execute the game remotely via the subscriber profile repository server;
- the server further configured to provide game rewards for display on a display of the wireless device;
- the server further configured to receive a request to select and redeem game rewards associated with wireless services provided by the wireless service provider based on the game;
- the server further configured to store user preferences associated with the game and with the wireless services in a computer readable medium;
- and
- a Short Message Service (SMS) Campaign Management database configured to generate and send a message with a link to the wireless device with the game in coordination with the subscriber profile repository server in order to display the message on the display of the wireless device.
Dependencies are inferred from the claim text.