A method of conducting a game of chance and/or skills, said method comprising:
- a processor receiving a name of an interesting player;
- wherein an electronic gaming device comprises said processor;
- a first player connecting to a social network, forum, chat, email, broadcast, or platform;
- said first player contacting one or more friends through said social network, forum, chat, email, broadcast, or platform;
- said first player inviting said one or more friends to play or bet with or against said first player, or to team up with said first player, or to follow said first player, or to be followed by said first player, or to organize a pool for fund, or to organize a pool for bet, or to organize a team, or to organize a league, or to coordinate a fund-raising, or to brag about said first player's scores or wins, or to trash-talk said one or more friends to challenge said one or more friends to play or bet with or against said first player, or to get attention or encouragement or respect from said one or more friends, or to brag about said first player's expertise or skills, or to get recommendations or tips from said one or more friends;
- said first player receiving an option or choice for said interesting player;
- said first player receiving history and statistical data for performance of said interesting player from a performance database;
- said first player choosing said interesting player, as a syndicate or proxy for said game of chance and/or skills;
- wherein said game of chance and/or skills is related or based on one or more of following:
- an electronic sport event, an e-sport event, a fantasy sport event, a video game, a computer game, a telephone-based game, an Internet-based game, a car race, a horse race, an animal race, a casino game, a card game, a backgammon-type game, a chess-type game, a board game, a table game, a slot machine game, an electronic game, a network-based game, a software game, a virtual reality game, a simulation game, a reality game, a TV show game, or a laptop game, regarding or related to:
- sport team, winning, outcome, final ranking, relative ranking, remaining teams, monthly groupings, weekly groupings, playoffs, point spreads, racing event setup, card game setup, sport fantasy game setup, video game, racing event, scores, games, in-game event, an event that affects said game of chance and/or skills, an event with associated bet or risk, or any other results;
- wherein an award or currency won or obtained in said game of chance and/or skills is related or based on one or more of following:
- coupons, real currency, fake or play currency, bitcoin or electronic money, discount certificates, certificates, free-stay or free-food at a hotel, discounts, foreign currency, coins, gold, silver, jewelry, tokens, plastic or metal coin-type objects, social money or currency, charity contribution, score, mileage, bragging rights score, travel discounts, use of services or objects, corporate sponsored services, objects, or merchandise, commercial objects, gifts, surprise winnings, future discounts, credits, cash, debit cards, credit cards, account deposits, credit line, bills, rewards, awards, or prizes;
- said interesting player setting up a first bucket of fund;
- wherein said first bucket of fund has a total value set by said interesting player;
- said first player contributing to said first bucket of fund, up to maximum of said total value;
- wherein said first bucket of fund is connected to an event or condition, related to said game of chance and/or skills, with some risk or odds associated with occurrence of said event or condition;
- said interesting player making a first bet or recommendation to bet on said event or condition, on said game of chance and/or skills;
- said first player receiving a notice regarding said first bet or recommendation to bet, on said event or condition;
- said first player betting on said first bet, on said event or condition, with a first risk factor for said event or condition;
- in case said event or condition is satisfied or occurred, receiving or calculating a first winning value for said first player, based on said first risk factor for said event or condition, based on said contribution to said first bucket of fund by said first player, and based on all rules and conditions set for said electronic gaming device;
- wherein said first winning value for said first player is based on said award or currency won or obtained in said game of chance and/or skills;
- an accounting unit disbursing or transferring funds, objects, certificates, or documents related to said first winning value for said first player, to said first player.