Systems and methods for providing video presentation and video analytics for live sporting events
AssigneeSportsMEDIA Technology Corporation
InventorGerard J. Hall
Life of this patent
Estimating the term…
Abstract
Systems and methods for video presentation and analytics for live sporting events are disclosed. At least two cameras are used for tracking objects during a live sporting event and generate video feeds to a server processor. The server processor is operable to match the video feeds and create a 3D model of the world based on the video feeds from the at least two cameras. 2D graphics are created from different perspectives based on the 3D model. Statistical data and analytical data related to object movement are produced and displayed on the 2D graphics. The present invention also provides a standard file format for object movement in space over a timeline across multiple sports.
Claims20
A system for video presentation and analytics of a live curling event, comprising:
- at least two cameras and at least one displaying device constructed and configured for network communication with a server platform;
- wherein the at least two cameras are operable to track at least one object in the live curling event and transmit two-dimensional (2D) video data to the server platform;
- wherein the server platform is operable to render a three-dimensional (3D) world model comprising the at least one object in the live curling event based on the 2D video data;
- wherein the server platform is operable to generate at least one 2D graphic illustrating the at least one object from at least one perspective based on the 3D world model;
- wherein the server platform is operable to provide analytics, projections, and predictions at least based on the 2D video data, historical data, environmental data, and biometric data;
- and
- wherein the at least one displaying device is operable to display and interact with the at least one 2D graphic via a graphical user interface (GUI).
A system for video presentation and analytics of a live curling event, comprising:
- at least two cameras and at least one displaying device constructed and configured for network communication with a server platform;
- wherein the at least two cameras are operable to track at least one curling stone on at least one curling sheet in the live curling event and transmit two-dimensional (2D) video data to the server platform;
- wherein the server platform is operable to render a three-dimensional (3D) world model comprising the at least one curling stone in the live curling event based on the 2D video data;
- wherein the server platform is operable to generate at least one 2D graphic illustrating the at least one curling stone from at least one perspective based on the 3D world model;
- wherein the server platform is operable to provide analytics, projections, and predictions at least based on the 2D video data, historical data, environmental data, and biometric data;
- and
- wherein the at least one displaying device is operable to display and interact with the at least one 2D graphic via a graphical user interface (GUI).
A method for video presentation and analytics of a live curling event, comprising:
- providing at least two cameras and at least one displaying device constructed and configured for network communication with a server platform;
- the at least two cameras tracking at least one object in the live curling event and transmitting two-dimensional (2D) video data to the server platform in real time;
- the server platform rendering a three-dimensional (3D) world model including the at least one object in the live curling event based on the 2D video data;
- the server platform generating at least one 2D graphic illustrating the at least one object from at least one perspective based on the 3D world model;
- the server platform performing analytics, projections, and predictions at least based on the 2D video data, historical data, environmental data, and biometric data;
- and
- the at least one displaying device displaying the at least one 2D graphic via an interactive graphical user interface (GUI).
Dependencies are inferred from the claim text.