Cognitive rendering of inputs in virtual reality environments
AssigneeInternational Business Machines Corporation
InventorsMartin G. Keen, Brian M. Burnette, Justin S. Teasley, Todd Neill
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AssigneeInternational Business Machines Corporation
InventorsMartin G. Keen, Brian M. Burnette, Justin S. Teasley, Todd Neill
Estimating the term…
A computer-implemented method for cognitive rendering of inputs received by a virtual reality (VR) system includes: receiving sensor data from at least one sensor of the VR system, the sensor data corresponding to one or more behaviors exhibited by a user of the VR system; comparing the sensor data to a predetermined list of expected behaviors; and determining the sensor data identifies an unexpected behavior in response to determining, based on the comparison, the behavior is not one of the expected behaviors. Various embodiments of the general inventive concept described above are presented in the form of methods, systems, and computer program products, all generally relating to real-time detection/anticipation of unexpected behaviors exhibited by a user but not relevant to a VR experience, and avoiding the rendering of movements, speech, etc. that are part of the unexpected behavior in order to improve the immersive nature of the VR experience.
A computer-implemented method for cognitive rendering of inputs received by a virtual reality (VR) system, the method comprising:
A computer program product for cognitive rendering of inputs received by a virtual reality (VR) system, the computer program product comprising a computer readable storage medium having program instructions embodied therewith, wherein the computer readable storage medium is not a transitory signal per se, the program instructions executable by the VR system to cause the VR system to perform a method comprising:
A virtual reality (VR) system, comprising:
Dependencies are inferred from the claim text.