Orientation dependent token and method for playing a game therewith
AssigneeTetra Entertainment, LLC
InventorDaniel James Drake
Life of this patent
Estimating the term…
Abstract
Apparatus and methods for playing an orientation-based tabletop game in which one or more game components have functions that vary depending on the orientation of the game component on the game board as compared to the physical location of player positions around the game board. As pieces rotate during the course of play, functional indicators on the game pieces alter the rules or functions of the game piece in the game with respect to each player, depending upon the orientation of the game piece in relation to each player.
Claims20
An orientation-based entertainment system comprising:
- a play surface having a first region, a second region adjacent said first region, and having a first player position and a second player position;
- a first game component disposed in said first region in a first orientation and comprising:
- a first orientation surface and a first functional indicator disposed on said first game component proximate said first orientation surface;
- a second orientation surface and a second functional indicator disposed on said first game component proximate said second orientation surface, said second orientation surface facing a different direction than said first orientation surface;
- and
- a second game component disposed in said second region;
- wherein in said first orientation:
- said first orientation surface is facing said first player position and said second orientation surface is facing said second game component;
- said first functional indicator defines a functional game relationship between said first player position and said first game component;
- and
- said second functional indicator defines a functional game relationship between said first game component and said second game component;
- wherein when said first game component is rotated in said first region to a second orientation in which said first orientation surface is facing said second player position and said second orientation surface is not facing said second game component:
- said first functional indicator does not define said functional game relationship between said first player position and said first game component;
- said first functional indicator defines a functional game relationship between said second player position and said first game component, said functional game relationship between said second player position and said first game component being the same functional game relationship as said functional game relationship between said first player position and said first game component;
- and
- said second orientation surface does not define said functional game relationship between said first game component and said second game component.
A method for playing an orientation-based entertainment system comprising:
- providing an orientation-based entertainment system comprising:
- a play surface having a first region, a second region adjacent said first region, and having a first player position and a second player position;
- a first game component comprising:
- a first orientation surface and a first functional indicator disposed on said first game component proximate said first orientation surface;
- a second orientation surface and a second functional indicator disposed on said first game component proximate said second orientation surface, said second orientation surface facing a different direction than said first orientation surface;
- and
- a second game component disposed in said second region;
- disposing said first game component in said first region in a first orientation in which said first orientation surface is facing said first player position and said second orientation surface is facing said second game component;
- in said first orientation:
- said first functional indicator defining a functional game relationship between said first player position and said first game component;
- and
- said second functional indicator defining a functional game relationship between said first game component and said second game component;
- rotating said first game component disposed in said first region to a second orientation in which said first orientation surface is facing said second player position and said second orientation surface is not facing said second game component;
- in said second orientation:
- said first functional indicator not defining said functional game relationship between said first player position and said first game component;
- said first functional indicator defining a functional game relationship between said second player position and said first game component, said functional game relationship between said second player position and said first game component being the same functional game relationship as said functional game relationship between said first player position and said first game component;
- and
- said second orientation surface not defining said functional game relationship between said first game component and said second game component.
Dependencies are inferred from the claim text.