Back to results
US 10,706,670 B2Granted
Gaming device
AssigneeAcres Technology
InventorJohn F. Acres
Life of this patent
Estimating the term…
Abstract
Embodiments of the invention include a gaming device that has a video display. When the player initiates the game, an animation is shown. If the game had a losing outcome, the animation is very short and allows the player to quickly try for a win. If instead the game has a winning outcome the gaming device spins reels or otherwise shows the player how much he or she has one. The animation may also indicate progress toward a mystery jackpot or a group mystery jackpot.
Claims16
A gaming device comprising:
- a housing;
- at least one display device supported by the housing, the display device displaying a plurality of symbols that correspond to an outcome of a game played on the gaming device;
- a plurality of input devices supported by the housing, the plurality of input devices including:
- an acceptor of a physical item associated with a monetary value;
- a validator configured to identify the first physical item;
- a cashout device configured to receive an input to cause an initiation of a payout associated with a credit balance;
- and
- an actuator for initiating a game played on the gaming device;
- at least one processor;
- and
- at least one memory device that stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to:
- determine whether the outcome is winning or non-winning;
- generate a first presentation that does not include any symbols when the outcome is non-winning;
- display the first presentation for a first duration;
- generate a second presentation that includes symbols corresponding to the winning outcome when the outcome is winning;
- and
- display the second presentation for a second duration that is substantially longer than the first duration.
14 more elements
A gaming device comprising:
- a housing;
- at least one display device supported by the housing, the display device displaying a plurality of symbols that correspond to an outcome of a game played on the gaming device;
- a plurality of input devices supported by the housing, the plurality of input devices including:
- an acceptor of a physical item associated with a monetary value;
- a validator configured to identify the first physical item;
- a cashout device configured to receive an input to cause an initiation of a payout associated with a credit balance;
- and
- an actuator for initiating an action having a probability of a winning outcome;
- at least one processor;
- and
- at least one memory device that stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to:
- determine an outcome of the action;
- generate a first presentation that does not include any symbols when the outcome is not a winning outcome, display the first presentation on the display device;
- generate a second presentation that includes symbols when the outcome is a winning outcome;
- and
- display the second presentation on the display device.
13 more elements
A gaming device comprising:
- a housing;
- at least one display device supported by the housing, the display device displaying a plurality of symbols that correspond to an outcome of a game played on the gaming device;
- a plurality of input devices supported by the housing, the plurality of input devices including:
- an acceptor of a physical item associated with a monetary value;
- a validator configured to identify the first physical item;
- a cashout device configured to receive an input to cause an initiation of a payout associated with a credit balance;
- and
- an actuator for initiating a game played on the gaming device;
- at least one processor;
- and
- at least one memory device that stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to:
- generate an outcome of a game having a probability of winning;
- show a first presentation that includes symbols on the display device when the outcome of the game is a winning outcome;
- and
- show a second presentation that does not include symbols on the display device when the outcome of the game is a non-winning outcome.
12 more elements
Dependencies are inferred from the claim text.