Gaming machine, control method for machine, and program for gaming machine
AssigneeKonami Gaming, Inc.
InventorsYuji Ohno, Satoshi Suda, Yuji Taniguchi
Life of this patent
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Abstract
A gaming system including one or more gaming machines provides a game to one or more players. The game includes a primary game and a bonus game with first and second features. In the first feature a plurality of objects are presented to a player. The player is allowed to select one of the objects and an associated award may be awarded. Any unselected objects are added to an escrow meter. In the second feature, the player is allowed to select one or more of the escrow objects.
Claims30
A gaming system, comprising:
- a gaming machine for providing a game to a player, the game including a primary game, a first feature, and a second feature, the gaming machine including:
- a display unit including an upper display unit and a lower display unit, the upper display unit displaying a first plurality of cells arranged in a first grid, the lower display unit displaying a second plurality of cells arranged in a second grid, and,
- a first controller coupled to the display unit, the first controller including a first processor programmed to:
- display the primary game on the lower display unit and an escrow meter on the upper display unit;
- initiate the primary game and establish an outcome of the primary game;
- in response to detecting a first trigger condition, provide the first feature to the player, the first processor in providing the first feature to the player, being further programmed to:
- display to the player a plurality of objects on the lower display unit, the plurality of objects replacing the primary game, each object having an associated award;
- allow the player to select one of the plurality of objects;
- award the player the award associated with a selected object by displaying the award on the lower display unit;
- and,
- add any unselected object to the escrow meter;
- display the escrow meter on the upper display unit and the primary game on the lower display unit, the primary game replacing any unselected object, the escrow meter including a plurality of escrow objects;
- and,
- a bonus award controller coupled to the gaming machine, the bonus award controller includes a second processor programmed to:
- in response to detection of a second trigger condition, provide the second feature to the player, the second processor in providing the second feature to the player, being programmed to:
- display to the player the plurality of escrow objects on the lower display unit, the plurality of escrow objects replacing the primary game, each of the escrow objects having an associated escrow award;
- allow the player to select one or more of the escrow objects;
- and,
- to award the player the escrow award associated with the selected one or more of the escrow objects.
A control method for providing a game to a player using a gaming system having a gaming machine, the gaming machine for providing a game to a player, the game including a primary game, a first feature, and a second feature, the gaming machine including a display unit and a first controller, the display unit including an upper display unit and a lower display unit, the upper display unit displaying a first plurality of cells arranged in a first grid, the lower display unit displaying a second plurality of cells arranged in a second grid, the first controller including a first processor for generating and displaying the game on the display unit, the method including the first processor performing the steps of:
- displaying the primary game on the lower display unit and an escrow meter on the upper display unit;
- initiating the primary game and establishing an outcome of the primary game;
- detecting a first trigger condition and responsively providing the first feature to the player, the processor in providing the first feature to the player, further performing the steps of:
- displaying to the player a plurality of objects on the lower display unit, the plurality of objects replacing the primary game, each object having an associated award;
- allowing the player to select one of the plurality of objects;
- awarding the player the award associated with a selected object, the award displayed on the lower display unit;
- and,
- adding any unselected object to the escrow meter;
- displaying the escrow meter on the upper display unit and the primary game on the lower display unit, the primary game replacing any unselected object, the escrow meter including a plurality of escrow objects;
- detecting a second trigger condition and responsively providing the second feature to the player, method processor, in providing the second feature to the player, further performing the steps of:
- displaying to the player the plurality of escrow objects on the lower display unit, the plurality of escrow objects replacing the primary game, each of the escrow objects having an associated escrow award;
- allowing the player to select one or more of the escrow objects;
- and,
- awarding to the player the escrow award associated with the selected one or more of the escrow objects.
A non-transitory computer-readable storage media, having a computer-executable program embodied thereon, the program for providing a game to a player using a gaming system having a gaming machine, the gaming machine for providing a game to a player, the game including a primary game, a first feature, and a second feature, the gaming machine including a display unit and a first controller, the display unit including an upper display unit and a lower display unit, the upper display unit displaying a first plurality of cells arranged in a first grid, the lower display unit displaying a second plurality of cells arranged in a second grid, the first controller including a processor for generating and displaying the game on the display unit, the program of the gaming machine causes the processor to perform the steps of:
- displaying the primary game on the lower display unit and an escrow meter on the upper display unit;
- initiating the primary game on the gaming machine and establishing an outcome of the primary game on the gaming machine;
- detecting a first trigger condition on the gaming machine and responsively providing the first feature to the player, the processor, in providing the first feature to the player, further performing the steps of:
- displaying to the player a plurality of objects on the lower display unit, the plurality of objects replacing the primary game, each object having an associated award;
- allowing the player to select one of the plurality of objects;
- awarding the player the award associated with a selected object, the award displayed on the lower display unit;
- and,
- adding any unselected object to the escrow meter;
- displaying the escrow meter on the upper display unit and the primary game on the lower display unit, the primary game replacing any unselected object, the escrow meter including a plurality of escrow objects;
- and,
- detecting a second trigger condition and responsively providing the second feature to the player, the processor in providing the second feature, including the steps of:
- displaying to the player the plurality of escrow objects on the lower display unit, the plurality of escrow objects replacing the primary game, each of the escrow objects having an associated escrow award;
- allowing the player to select one or more of the escrow objects;
- and,
- awarding to the player the escrow award associated with the selected one or more of the escrow objects.
Dependencies are inferred from the claim text.