# US 10,699,529 B2 · System and logic for establishing a wager for a game

> Agents: this data is available as JSON from the patentgrep API and MCP server — see https://patentgrep.com/llms.txt

- Number: US 10,699,529 B2
- Document ID: US10699529B2
- Status: Granted
- Kind: B2
- Application number: 13/245,380
- Filed: 2011-09-26
- Published: 2012-05-31
- Granted: 2020-06-30
- Earliest claimed: 2001-07-13
- Assignees: Interactive Games LLC
- Applicants: Fergus A. Leen; Sam B. Lawrence; David G. McNally; Clive Hetherington; David M. McDowell; Kevin R. O'Neal
- Inventors: Fergus A. Leen; Sam B. Lawrence; David G. McNally; Clive Hetherington; David M. McDowell; Kevin R. O'Neal
- Web page: https://patentgrep.com/patent/US10699529B2

## CPC

- G07F 17/3255: {Incentive, loyalty and/or promotion schemes, e.g. comps, gaming associated with a purchase, gaming funded by advertisements}
- G07F 17/32: for games, toys, sports, or amusements
- G07F 17/3223: {Architectural aspects of a gaming system, e.g. internal configuration, leader-follower, wireless communication}
- G07F 17/3225: {Data transfer within a gaming system, e.g. data sent between gaming machines and users}
- G07F 17/3227: {Configuring a gaming machine, e.g. downloading personal settings, selecting working parameters}
- G07F 17/323: {wherein the player is informed, e.g. advertisements, odds, instructions}
- G07F 17/3234: {about the performance of a gaming system, e.g. revenue, diagnosis of the gaming system}
- G07F 17/3237: {about the players, e.g. profiling, responsible gaming, strategy/behavior of players, location of players}
- G07F 17/3239: {Tracking of individual players}
- G07F 17/3244: {Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes}
- G07F 17/3276: {wherein the players compete, e.g. tournament}
- G07F 17/3286: {Type of games}
- G07F 17/3293: {Card games, e.g. poker, canasta, black jack}
- G07F: COIN-FREED OR LIKE APPARATUS (coin sorting G07D3/00; coin testing G07D5/00; {handling coins or paper currencies apart from payment activated apparatus G07D; payment architectures, schemes or protocols G06Q20/00})

## Abstract

In a particular embodiment of the present invention, a system for establishing a wager associated with a game comprises a processor that receives information about a wager offer, wherein the wager offer is associated with an online game. The processor also receives information about a wager acceptance. The wager offer and the wager acceptance combine to form a wager, wherein the wager is associated with at least one wager parameter. The system further comprises a memory communicatively coupled to the processor and that stores information associated with the at least one wager parameter.

## Claims

### Claim 1

An apparatus comprising:
a memory;
at least one processor to:
receive a first request for game play from a first computing device;
execute a first gaming application in response to the first request, wherein execution of the first gaming application generates a first game;
monitor game play during at least a portion of the first game;
generate a first profile based at least partially on first game play characteristics monitored during the first game, the first game play characteristics being associated with strengths and weaknesses of a first player while playing the first game;
receive a second request for game play from a second computing device;
execute a second gaming application in response to the second request, wherein execution of the second gaming application generates a second game;
monitor game play during at least a portion of the second game;
generate a second profile based at least partially on second game play characteristics monitored during the second game, the second game play characteristics being associated with strengths and weaknesses of a second player while playing the second game;
compare the first profile with the second profile;
establish game play between the first computing device and the second computing device, based at least partially on the comparison of the first profile and the second profile; and
transmit advice on whether to place a wager on the established game play between the first computing device and the second computing device, the advice further comprising suggested parameters of the wager.

### Claim 2 (depends on 1)

The apparatus of claim 1, in which the at least one processor is further configured to:
transmit respective data indicative of gaming advice to the first computing device and the second computing device based at least partially on respective analysis of the first profile and the second profile.

### Claim 3 (depends on 1)

The apparatus of claim 1, wherein the first game and the second game comprise at least one of a card game, a poker game, and a hand of poker.

### Claim 4 (depends on 1)

The apparatus of claim 1, wherein the first profile and the second profile each comprise at least one of:
a user identifier;
statistics information;
user attributes; and
selection criteria.

### Claim 5 (depends on 2)

The apparatus of claim 2, in which the gaming advice comprises advice about one or more parameters of the wager with the first computing device that may be placed by the second computing device.

### Claim 6 (depends on 2)

The apparatus of claim 2, in which the gaming advice comprises advice to place the wager against the first computing device.

### Claim 7 (depends on 2)

The apparatus of claim 2, in which the gaming advice comprises one or more game options that may be used by the second computing device to invoke a game event.

### Claim 8 (depends on 2)

The apparatus of claim 2, in which the gaming advice comprises one or more game strategies that may be used by the second computing device to invoke a game event.

### Claim 9 (depends on 1)

The apparatus of claim 1, in which the first gaming application and the second gaming application are the same gaming application executed at different times.

### Claim 10 (depends on 1)

The apparatus of claim 1, in which the first gaming application and the second gaming application are different gaming applications for different game types, and are executed at different times.

### Claim 11 (depends on 2)

The apparatus of claim 2, in which the at least one processor is further configured to transmit the gaming advice to the second computing device during execution of the second gaming application based on information about each of: the first computing device, the second computing device, the wager between the first computing device and the second computing device, and the second gaming application.

### Claim 12 (depends on 2)

The apparatus of claim 2, in which to transmit the gaming advice to the second computing device the at least one processor is configured to transmit the gaming advice to the second computing device based on monitored event information from the first computing device and monitored event information from the second computing device during both a current gaming session and a previous gaming session, and the at least one processor is configured to generate second gaming advice based on wager records of the first computing device and wager records of the second computing device.

### Claim 13 (depends on 2)

The apparatus of claim 2, in which to transmit the gaming advice to the second computing device, the at least one processor is configured to generate first gaming advice based on wager records of the first computing device and wager records of the second computing device.

### Claim 14

A method comprising:
receiving, by at least one processor, a first request for game play from a first computing device;
executing, by the at least one processor, a first gaming application in response to the first request, wherein execution of the first gaming application generates a first game;
monitoring, by the at least one processor, game play during at least a portion of the first game;
generating, by the at least one processor, a first profile based at least partially on first game play characteristics monitored during the first game, the first game play characteristics being associated with strengths and weaknesses of a first user while playing the first game;
receiving, by the at least one processor, a second request for game play from a second computing device;
executing, by the at least one processor, a second gaming application in response to the second request, wherein execution of the second gaming application generates a second game;
monitoring, by the at least one processor, game play during at least a portion of the second game;
generating, by the at least one processor, a second profile based at least partially on second game play characteristics monitored during the second game, the second game play characteristics being associated with strengths and weaknesses of a second player while playing the second game;
comparing, by the at least one processor, the first profile with the second profile; and
establishing, by the at least one processor, game play between the first computing device and the second computing device, based at least partially on the comparison of the first profile and the second profile; and
transmitting, by the at least one processor, advice on whether to place a wager on the established game play between the first computing device and the second computing device, the advice further comprising suggested parameters of the wager.

### Claim 15

A non-transitory computer readable medium with instructions stored therein which upon execution cause at least one processor to:
receive a first request for game play from a first computing device;
execute a first gaming application in response to the first request, wherein execution of the first gaming application generates a first game;
monitor game play during at least a portion of the first game;
generate a first profile based at least partially on first game play characteristics monitored during the first game, the first game play characteristics being associated with strengths and weaknesses of a first player while playing the first game;
receive a second request for game play from a second computing device;
execute a second gaming application in response to the second request, wherein execution of the second gaming application generates a second game;
monitor game play during at least a portion of the second game;
generate a second profile based at least partially on second game play characteristics monitored during the second game, the second game play characteristics being associated with strengths and weaknesses of a second player while playing the second game;
compare the first profile with the second profile; and
establish game play between the first computing device and the second computing device, based at least partially on the comparison of the first profile and the second profile; and
transmit advice on whether to place a wager on the established game play between the first computing device and the second computing device, the advice further comprising suggested parameters of the wager.
