Frustum change in projection stereo rendering
AssigneeTanzle, Inc.
InventorsNancy L. Clemens, Michael A. Vesely
Life of this patent
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AssigneeTanzle, Inc.
InventorsNancy L. Clemens, Michael A. Vesely
Estimating the term…
A system, method or compute program product for restricting convergence and divergence when viewing stereo 3D imagery. The technique includes receiving data representing a 3D virtual scene, receiving data indicating an eyepoint and a three-dimensional frustum rendering region with the three dimensional frustum rendering region identifying a position and orientation of a render plane, receiving data indicating a user stereo comfort region, rendering virtual objects in a first portion of the 3D virtual scene that is in the three-dimensional frustum rendering region and within the user stereo comfort region onto the render plane according to a first type of projection, and rendering virtual objects in a second portion of the 3D virtual scene that is in the three-dimensional frustum rendering region and outside the user stereo comfort region onto the render plane according to a different second type of projection.
A computer program product, tangibly embodied in a non-transitory computer readable medium, comprising instructions to cause one or more processors to:
A computer program product, tangibly embodied in a non-transitory computer readable medium, comprising instructions to cause one or more processors to:
Dependencies are inferred from the claim text.