Rendering virtual environments utilizing full path space learning
AssigneeAdobe Inc.
InventorsXin Sun, Nathan Carr, Hao Qin
Life of this patent
Estimating the term…
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AssigneeAdobe Inc.
InventorsXin Sun, Nathan Carr, Hao Qin
Estimating the term…
The present disclosure includes methods and systems for rendering digital images of a virtual environment utilizing full path space learning. In particular, one or more embodiments of the disclosed systems and methods estimate a global light transport function based on sampled paths within a virtual environment. Moreover, in one or more embodiments, the disclosed systems and methods utilize the global light transport function to sample additional paths. Accordingly, the disclosed systems and methods can iteratively update an estimated global light transport function and utilize the estimated global light transport function to focus path sampling on regions of a virtual environment most likely to impact rendering a digital image of the virtual environment from a particular camera perspective.
In a digital medium environment, a computer-implemented method of efficiently rendering virtual environments utilizing full path space learning, comprising:
A system comprising:
A non-transitory computer readable medium storing instructions thereon that, when executed by at least one processor, cause a computer system to:
Dependencies are inferred from the claim text.