Ground plane adjustment in a virtual reality environment
AssigneeMicrosoft Technology Licensing, LLC
InventorsAaron Burns, Ben Sugden, Laura Massey, Alexandre Da Veiga, Tom Salter, Greg Alt
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AssigneeMicrosoft Technology Licensing, LLC
InventorsAaron Burns, Ben Sugden, Laura Massey, Alexandre Da Veiga, Tom Salter, Greg Alt
Estimating the term…
An HMD device is configured to vertically adjust the ground plane of a rendered virtual reality environment that has varying elevations to match the flat real world floor so that the device user can move around to navigate and explore the environment and always be properly located on the virtual ground and not be above it or underneath it. Rather than continuously adjust the virtual reality ground plane, which can introduce cognitive dissonance discomfort to the user, when the user is not engaged in some form of locomotion (e.g., walking), the HMD device establishes a threshold radius around the user within which virtual ground plane adjustment is not performed. The user can make movements within the threshold radius without the HMD device shifting the virtual terrain. When the user moves past the threshold radius, the device will perform an adjustment as needed to match the ground plane of the virtual reality environment to the real world floor.
A method for rendering a virtual reality environment having a virtual ground plane on a head mounted display (HMD) device located in a physical space having a floor, comprising:
A head mounted display (HMD) device operable by a user in a physical environment having a real world floor, comprising:
One or more computer readable memory devices not consisting of propagating signals storing computer-executable instructions for rendering a virtual reality environment having variable virtual elevations on a head mounted display (HMD) device located in a physical space having a floor, the method comprising the steps of:
Dependencies are inferred from the claim text.